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Commodities Market

Commodities Market

The galaxy's human populated space bustles with interstellar commerce. Many stations have or need certain Commodities, and have fluctuating buy and sell rates which allow commanders to make money on the market. Most commodities are transported in standardized Cargo Canisters, which must be transported in Cargo Racks installed in ships.

Commodities can be bought and sold at any Station that has a "Commodities Market", accessible through the Starport Services menu. To buy and sell illegal or stolen commodities the player must find a station that has a Black Market. The availability of certain commodities can vary greatly from station to station. Generally, stations will produce and consume certain commodities based upon their Market Economy type. Prices of commodities are dynamic and will fluctuate based on a variety of factors, including as a direct result of player interaction. Trade routes and strategies can change on a day to day basis, especially in areas with a high amount of player activity. The Background Simulation is directly impacted by trading.

Ambitious traders can make large amounts of credits by transporting commodities which they have bought at a low price and selling at a higher price. There are many Third Party Tools that can aid in finding trade routes throughout populated space.

ListsEdit

Commodities Market Guide

Commodities Market Guide

  • Supply and Demand - Table of which station economies buy and sell which Commodities.
  • Category:Commodities - An automatically populating list of documented Commodities.
  • List of Rare Commodities - There are various unique Rare Commodities that can only be purchased from specific stations. Rare Commodities increase in value the further away they are transported from the system of origin (up to 200 ly, after which the value ceases rising). See also: Category:Rare Commodities.

Commodities by typeEdit

ChemicalsEdit

Chemicals are a class of natural and synthetic compounds that have a variety of industrial, agricultural, and scientific applications.

Agronomic Treatment
Explosives
Hydrogen Fuel
Hydrogen Peroxide
Liquid Oxygen
Mineral Oil
Nerve Agents
Pesticides
Rockforth Fertiliser
Surface Stabilisers
Synthetic Reagents
Water

Consumer ItemsEdit

Consumer Items are those materials and items specifically created for human comfort and basic survival.

Clothing
Consumer Technology
Domestic Appliances
Evacuation Shelter
Survival Equipment

FoodsEdit

Foods are organic products harvested from flora and fauna for human consumption.

Algae
Animal Meat
Coffee
Fish
Food Cartridges
Fruit and Vegetables
Grain
Synthetic Meat
Tea

Industrial MaterialsEdit

Industrial Materials are refined products used in the manufacture of machinery, ships, and structures.

Ceramic Composites
CMM Composite
Insulating Membrane
Meta-Alloys
Micro-Weave Cooling Hoses
Neofabric Insulation
Polymers
Semiconductors
Superconductors

Legal DrugsEdit

Legal Drugs are substances that alter the mind and body, and can be legally traded at most markets.

Beer
Bootleg Liquor
Liquor
Narcotics
Tobacco
Wine

MachineryEdit

Machinery supports a wide variety of important functions, from producing clean water to providing power to regulating heat output.

Articulation Motors
Atmospheric Processors
Building Fabricators
Crop Harvesters
Emergency Power Cells
Energy Grid Assembly
Exhaust Manifold
Geological Equipment
Heatsink Interlink
HN Shock Mount
Magnetic Emitter Coil
Marine Equipment
Microbial Furnaces
Mineral Extractors
Modular Terminals
Power Converter
Power Generators
Power Transfer Bus
Radiation Baffle
Reinforced Mounting Plate
Skimmer Components
Thermal Cooling Units
Water Purifiers

MedicinesEdit

Medicines are substances and compounds used to treat illnesses in humans and enhance overall health.

Advanced Medicines
Agri-Medicines
Basic Medicines
Combat Stabilisers
Performance Enhancers
Progenitor Cells

MetalsEdit

Metals are malleable and ductile substances that are vitally important to the manufacture of everything from electronics to ship hulls.

Aluminium
Beryllium
Bismuth
Cobalt
Copper
Gallium
Gold
Hafnium 178
Indium
Lanthanum
Lithium
Osmium
Palladium
Platinum
Platinum Alloy
Praseodymium
Samarium
Silver
Tantalum
Thallium
Thorium
Titanium
Uranium

MineralsEdit

Minerals are chemical compounds that are mined from naturally-occurring deposits and can be refined into other substances. Some minerals are prized as precious gemstones and can fetch a high price at most markets.

Alexandrite
Bauxite
Benitoite
Bertrandite
Bromellite
Coltan
Cryolite
Gallite
Goslarite
Grandidierite
Indite
Jadeite
Lepidolite
Lithium Hydroxide
Low Temperature Diamonds
Methane Clathrate
Methanol Monohydrate Crystals
Moissanite
Monazite
Musgravite
Painite
Pyrophyllite
Rhodplumsite
Rutile
Serendibite
Taaffeite
Uraninite
Void Opals

SalvageEdit

Salvage items are generally obtained through piracy or retrieval from sites containing preexisting wreckage, abandoned structures, or alien structures. Salvage is usually marked stolen or illegal in most systems. Certain Salvage items, such as Escape Pods and Black Boxes, can be given to the Search & Rescue Contact available at most Stations.

AI Relics
Ancient Artefact
Ancient Casket
Ancient Key
Ancient Orb
Ancient Relic
Ancient Tablet
Ancient Totem
Ancient Urn
Antimatter Containment Unit
Antique Jewellery
Antiquities
Assault Plans
Black Box
Commercial Samples
Damaged Escape Pod
Data Core
Diplomatic Bag
Earth Relics
Encrypted Correspondence
Encrypted Data Storage
Experimental Chemicals
Fossil Remnants
Gene Bank
Geological Samples
Hostage
Large Survey Data Cache
Military Intelligence
Military Plans
Mysterious Idol
Occupied Escape Pod
Personal Effects
Political Prisoner
Precious Gems
Prohibited Research Materials
Prototype Tech
Rare Artwork
Rebel Transmissions
SAP 8 Core Container
Scientific Research
Scientific Samples
Small Survey Data Cache
Space Pioneer Relics
Tactical Data
Technical Blueprints
Thargoid Basilisk Tissue Sample
Thargoid Biological Matter
Thargoid Cyclops Tissue Sample
Thargoid Heart
Thargoid Hydra Tissue Sample
Thargoid Link
Thargoid Probe
Thargoid Resin
Thargoid Sensor
Thargoid Medusa Tissue Sample
Thargoid Scout Tissue Sample
Thargoid Technology Samples
Time Capsule
Trade Data
Trinkets of Hidden Fortune
Unstable Data Core
Wreckage Components

SlaveryEdit

Slaves are beings forced into labor and servitude, usually against their will and with no compensation or legal protections. Conventional slavery is illegal in most systems other than Anarchies, but Imperial Slavery, a regulated form of indentured servitude, is legal in the Empire and heavily integrated into its culture.

Imperial Slaves
Slaves

TechnologyEdit

Technology Commodities are tools, mechanisms, and materials with significant complexity and highly-specialised applications. They drive the colonisation of new systems, the enrichment of existing habitation centres, and the advancement of science.

Advanced Catalysers
Animal Monitors
Aquaponic Systems
Auto Fabricators
Bioreducing Lichen
Computer Components
H.E. Suits
Hardware Diagnostic Sensor
Ion Distributor
Land Enrichment Systems
Medical Diagnostic Equipment
Micro Controllers
Muon Imager
Nanobreakers
Resonating Separators
Robotics
Structural Regulators
Telemetry Suite

TextilesEdit

Textiles are materials made of interlacing fibres. They are primarily used in the manufacture of clothing and furnishings.

Conductive Fabrics
Leather
Military Grade Fabrics
Natural Fabrics
Synthetic Fabrics

WasteEdit

Waste is material generated through the consumption of other materials. While some Waste Commodities can be re-used in other applications, others are too volatile and hazardous and require proper disposal.

Biowaste
Chemical Waste
Scrap
Toxic Waste

WeaponsEdit

Weapons are tools designed and utilised for combat and defensive purposes. Their trade is strictly regulated in most systems.

Battle Weapons
Landmines
Non Lethal Weapons
Personal Weapons
Reactive Armour

Videos Edit

External links Edit

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