Community Goals allow the community to work together on an ongoing project within a system. Players can participate by travelling to a system where a goal is available and joining via the Bulletin Board. After joining the player can view goal objectives, participation and completion via the "Transactions" tab of the ship's left side panel.

Each community goal have tiers. The more tiers that are achieved through the mission, the more tiers that are achieved, the higher the rewards will be. Community Goals end when the highest tier listed has been reached or the time limit ends, whichever comes first.

A list of active community goals can be found on the official forums in this thread.

Goal Types

All community goals are different and have a story involved with them.

  • Starport Construction
  • Capital Ship construction
    • Top contributor gets to name the capital ship
  • Bring in specific commodity or commodity type
  • Steal illegal commodities from ships
  • Kill ships in Conflict Zones
  • Collect exploration data
  • Story related events


  • Credits that increment for each tier achieved
  • Ships and/or module discount
  • Story related reward
  • Starport constructed

Current Community Goals

Type System Station Goal End date
Community Goals-The Art of War Trading Eotienses Parkinson Dock Sell industrial materials to station 2015-04-28


  • Added in Version 1.1
  • The first Community Goal was to construct a starport in Yembo.[1][2]



  1. Yembo-Crowdsourcing Required to Help Build New Station
  2. Station Construction Now Underway
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