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Cytoscrambler-Elite-Dangerous

Cytoscrambler

A variant burst laser that is designed to damage shields specifically at the cost of little to no hull damage.

— In-Game Description

The Cytoscrambler is a power-specific Burst Laser that is very effective against Shields but ineffective against armour. The Cytoscrambler is a close range laser available only in Class 1, Fixed mount. This weapon is power-specific for Archon Delaine supporters.

Specialties[]

The Cytoscrambler features 60% higher ROF and 109% more damage than a normal fixed burst laser, leading to 338% more DPS. This comes at almost no cost in Mass, Distributor Draw and Thermal Load. This makes this weapon extraordinarily powerful against shields, dealing more raw damage per second than most Huge weapons, in a small hardpoint.

However, this comes at a significant cost. First and foremost, it has an Armour Pierce Rating of 1, reducing its damage against hulls to a maximum of 5%, and dramatically lower against harder targets. Adding to this, it has both a wide jitter of 1.7°, and a maximum range of 1km; functionally speaking, it can only be used at point-blank range, rendering it virtually ineffective for use on Large ships, which lack to agility to close distance and use it effectively, or against small ships, which are difficult to maintain range against.

Cytoscramblers are best used as specialized shield-breakers against medium and large ships, allowing players to reserve larger hardpoints to damage the hull underneath, and can be a very powerful weapon especially for smaller ships that might lack firepower.

Notably, they can be used in combination with the Corrosive Shell Experimental Effect to dramatically improve their damage against hulls. This effect increases the AP of anything hitting the target ship by 20. While this does allow Cytoscramblers to deal full damage to the smallest classes of ships, they will still deal around a quarter their full damage against most Large vessels, remaining relatively ineffective. Nonetheless, their bonus damage can be handy in a pinch.

Acquisition[]

This weapon can be purchased once the player has pledged their allegiance to Archon Delaine for 4 or more weeks and has achieved a rating of rank 3 or higher.

Specifications[]

Class 1
Rating F
Mass (T) 2.00
Power Draw (MW) 0.800
Damage 3.60
ROF 7.62
DPS 27.43
Thermal Load 0.28
Distributor Draw (MW) 0.31
Armour Pierce Rating 1
Damage Falloff Range (m) 600
Range (m) 1000

Gallery[]

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