Damage Falloff is a feature of all kinetic or thermal weapons in the game. It sets in after a certain range and reduces the damage dealt by shots.
The range can be increased by engineers with the modifications Long Range Weapon or Focused Weapon, or decreased with Short Range Blaster.
Values
Weapon | Falloff Range (m) |
---|---|
Beam Laser | 600 |
Burst Laser | 500 |
Pulse Laser | 500 |
Mining Laser | 300 |
Multi-Cannon | 2000 |
Fragment Cannon | 1800 |
Cannon | class dependant, same as range |
Railgun | 1000 |
Plasma Launcher | 2000 |
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