Damage Falloff is a feature of all kinetic or thermal weapons in the game. It sets in after a certain range and reduces the damage dealt by shots.
The range can be increased by engineers with the modification Long Range Weapon, or decreased with Short Range Blaster.
Values
Weapon | Falloff Range (m) |
---|---|
Beam Laser | 600 |
Burst Laser | 500 |
Pulse Laser | 500 |
Mining Laser | 300 |
Multi-Cannon | 2000 |
Fragment Cannon | 1800 |
Cannon | class dependant, same as range |
Railgun | 1000 |
Plasma Launcher | 2000 |