Diamondback Scout
Diamondback Scout - Profile
ManufacturerLakon Spaceways
Years Produced3300-Present
TypeCombat Explorer
Cost564,320 CR
Insurance28,216 CR
Default Specifications
Landing Pad SizeSmall
Dimensions39.0m x 24.3m x 12.3m
Pilot Seats1
Fighter HangarNo
Hull Mass170 t
Mass Lock Factor8
Armour Hardness40
Shields92 MJ
Top Speed286 m/s
Boost Speed384 m/s
Unladen Jump Range11.35 ly
Cargo Capacity0 t
Fuel Capacity16 t
Hardpoints4x Utility Mounts
2x Small Hardpoints
2x Medium Hardpoints
Internals2x Size 1 Compartments
1x Size 2 Compartment
3x Size 3 Compartments
Maximum Non-Engineered Specs
Top Speed329 m/s
Boost Speed441 m/s
Unladen Jump Range30.4 ly
Cargo Capacity32 t

Developed by Lakon Spaceways, the Diamondback Scout is a dual-purpose combat and exploration ship. Its 30 light-year jump range makes it popular with aspiring explorers, while its exceptional manoeuvrability makes it excellent at evading incoming fire. And with two medium and two small hardpoints, the Scout can also pack a punch.

— In-game description

The Diamondback Scout is a ship manufactured by Lakon Spaceways. It was conceived as an attempt to repeat Lakon's success with the Asp Explorer at a lower price point. The result was a capable small ship with good jump range, and it was marketed as a light reconnaissance craft that could be outfitted for combat or exploration. After the Diamondback Scout's maiden flight, however, it was criticized for its lack of versatility, but it nonetheless saw modest success in the long-range reconnaissance, long-range interceptor, and fast picket ship roles for organisations not able or willing to invest in more expensive vessels.[1] In an effort to address the shortcomings of the Scout, Lakon later released an enhanced variant called the Diamondback Explorer.


The Diamondback Scout is a cheap vessel built primarily for combat that can also be repurposed as a exploration ship.

In Combat, the Diamondback Scout is very effective. It has exceptional mobility and a small body letting it dodge with ease, resulting in a ship that can be incredibly nimble and tough to hit. This helps counteract its rather poor shields and armour. Good heat signature and a lot of utility mounts make it capable of running stealth builds and is very effective in the role. It has good damage with 2 Medium and 2 Small hardpoints which is one of the best for its price tier letting it become an effective fighter. As a stealth build or high range fighter the Scout is perfect and makes a good bounty hunter; but its terrible compartment and cargo space make it a somewhat poor Pirate.

As an Explorer, the Scout also performs well. At 30 ly without Engineering, the Scout has a high jump range for its price tag, but is still outperformed by the cheaper Adder and Hauler. Another downside is its very restricting internal space and small fuel tank which can limit Outfitting options.

The Scout is a poor choice for trading, mining, and passenger transport. It does have higher cargo capacity than the Adder at 28t, but the cheaper Cobra MkIII surpasses it.

The weapon hardpoints are located as follows: 1 small hardpoint on each side of the cockpit, and 1 medium hardpoint on each side of the cockpit for a total of 2 medium and 2 small. These hardpoints have their aim points arranged in a straight horizontal line with little space between reticle dots making them very usable with fixed, gimballed, and turreted weapons.

Purchase Locations

System Station Date Seen Discount
Shinrarta Dezhra Jameson Memorial Always available 10% discount
Brestla i Sola Prospect Always available 20% surcharge
Akkadia Calvin Lawrence Nov. 28, 2019 15% discount
KP Tauri Spedding Orbital Nov. 28, 2019 15% discount
G 35-15 Leslie Gateway Nov. 28, 2019 15% discount
Dinda Mount Sunday Nov. 28, 2019 15% discount
Tau Ceti Ortiz Moreno City Nov. 28, 2019
Altair Solo Orbiter Nov. 28, 2019
Futhark Ravescene Memorial Nov. 28, 2019
Angurongo Dahm Port Nov. 28, 2019
LP 131-66 Vasilyev Vision Nov. 28, 2019
Holiacan Fortress Yarrow Nov. 28, 2019


Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Diamondback Scout.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Empty -- -- 1
Empty -- -- 1
Medium Hardpoint Pulse Laser F 1 2
Pulse Laser F 1 2
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 4 4
Thrusters Mounting Thrusters E 4 4
Frame Shift Drive Housing Frame Shift Drive E 4 4
Environment Control Life Support E 2 2
Power Coupling Power Distributor E 3 3
Sensor Suite Sensors E 2 2
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Empty -- -- 3
Empty -- -- 3
Shield Generator E 3 3
Empty -- -- 2
Advanced Docking Computer E 1 1
Supercruise Assist E 1 1
Planetary Approach Suite (H) I 1 1


  • The Diamondback Scout was released with the Powerplay update (1.3).


  • The Diamondback Scout length (39m) is similar to the Space Shuttle orbiter (37m) that was operated by NASA.[2]
  • Excluding the Cobra MkIV, the Diamondback Scout is tied with the Type-7 Transporter for lowest amount of Livery options. This is particularly odd as the Diamondback Explorer has a far great amount despite being released much later.
  • The Diamondback Scout is the only ship in Elite Dangerous to have a cargo capacity of 0 as its default loadout.




  1. Elite: Dangerous Newsletter #77
  2. Elite ship scale 3.0
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