The Federal Corvette is a heavy ship specialized for combat. It requires the Federation rank of Rear Admiral in order to be purchased. With a base cost of almost 188 million credits, it is the second most expensive ship in Elite Dangerous, costing less than the Imperial Cutter but more than the Anaconda.
The Federal Corvette is the smallest warship deployed by the Federation Navy. It is a quick, hard hitting vessel also capable of transporting cargo and personnel. Its versatility makes it the most common vessel of the Federation Navy that most people will encounter. It can be found everywhere, on long range patrol, peace keeping, pirate suppression, in fact anywhere the navy wishes to maintain a solid presence without deploying one of the Farragut class Battlecruisers. It is possible, but extremely rare, for a private citizen to own one of these vessels. The ship can carry and deploy two small fighter class ships, although civilian versions are restricted to a single fighter.
— In-game description
Comparing the Federal Corvette with the Anaconda and the Imperial Cutter (sometimes collectively referred to as the "big three" by the community), the Federal Corvette is specialized in combat, while the Imperial Cutter and Anaconda are multipurpose ships. The Federal Corvette also has the worst jump range out of the three, due to it being more than twice as heavy as the Anaconda and having a smaller FSD than the Cutter. The Federal Corvette is the third largest player-piloted ship, only being surpassed in size by the Beluga Liner and the Imperial Cutter.
The Corvette is one of the strongest ships in a firefight. In a one on one fight, a maxed-out Corvette will usually win against an Anaconda, Cutter, or Type-10 Defender due to its extremely high damage output and exceptional mobility for its size. Unlike the Cutter, it also has a power distributor capable of fully powering its arsenal and packs a serious punch. However, like all large ships, the Corvette has a fairly notable Achilles heel, in this case being its defenses. The combined shield and armour health of the Corvette is the lowest of its price tier, being outdone by the Type-10, Anaconda, and Cutter, and when combined with its large flat body pilots can find the ship's defenses to be quite quickly taken down by heavily armed ships. The Corvette, therefore, sacrifices protection for damage, making ships like Fer-de-Lance and Alliance Challenger a fairly big threat for a Corvette.
The Corvette can carry up to 616T of cargo, making it a good freighter. In fact, it has the third highest cargo capacity of any ship in the game, only being beaten out by the Imperial Cutter and Type-9 Heavy making it a good choice for a well armed trading vessel; especially for those looking for Federal ships and not Imperial.
The Corvette has a relatively low jump range potential, a disadvantage that is exacerbated when it is weighed down by heavy, high-performance modules for combat situations. Long-distance travel in the Corvette is often tedious, even in a streamlined exploration build. This greatly hinders its usage as a trader and makes it tricky to reach mission targets. The Guardian Frame Shift Drive Booster can be used to mitigate this deficiency.
Overall the Corvette is the endpoint in combat power and is almost unmatched in sheer power on the battlefield - only the Anaconda and Type-10 can reasonably match it, and even then they will have a far harder time bringing all their guns to bear on a single opponent. The Corvette's main downsides are its poor jump-range and lower defenses but its sheer power cannot be overstated, and unlike ships like the Vulture or Fer-de-Lance it still has potential in other roles, and is easily one of the best Pirate and Bounty Hunting vessels in the game.
The Corvette features two huge hardpoints, making it the only ship capable of mounting more than one class 4 weapon. The Huge hard points are located behind the cockpit, the 2 medium hardpoints are on each side of the ship, the large hardpoint under the 'nose', and two small hardpoints on the nose of the ship. It has 8 utility mounts and as of the release of Horizons 2.2 is one of the eight ships that can accommodate a Fighter Hangar for Ship-Launched Fighters.
The Federal Corvette has two cosmetic ship kits that can be purchased from the Frontier store which allows you to "remodel your ship in your personal style", in conventional or "raider" styles. The ship kits do not affect gameplay.
|Shinrarta Dezhra||Jameson Memorial||Always available||10% discount, Founders Permit needed|
|Brestla||i Sola Prospect||Always available||20% surcharge|
|Zeta Trianguli Australis||Guest City||May 5, 2018|
|Qama||Thurston Ring||Feb 12, 2018||15% discount|
|HIP 6796||Ibold Port||Feb 8, 2018||15% discount|
|Ualapalor||Rochon Ring||Dec 28, 2017|
|YZ Ceti||Clement Orbital||Oct 24, 2017|
|Sheggiko O||Kuo Terminal||Oct 17, 2017|
|Ez Aquarii||Magnus Gateway||Sep 5, 2017|
|Inti||Baturin Hub||Sep 4, 2017||15% discount|
|LHS 3505||Olivias City||Jan 8, 2016|
|GD 219||McKee Ring||Dec 17, 2016|
|Yimakuapa||Frobisher Terminal||May 20, 2016||15% discount|
|Wong Guin||Heiles Terminal||May 20, 2016|
|31 Aquilae||Russo Dock||May 12, 2016|
|Shenich||Wafer Terminal||July 22, 2016||15% discount|
|Neto||Ising Vision||August 18, 2017|
|LHS 20||Ohm City||Jan 12, 2018||15% discount|
|LHS 2088||Tanaka Terminal||June 19, 2016|
|Bhritzameno||Feinman Terminal||July 24, 2016|
|Neche||Descartes Station||July 28, 2016|
|LTT 7548||Boltzmann Gateway||August 9, 2016|
|Wolf 906||Herbert Dock||August 31, 2016|
|Wolf 406||Hamilton Gateway||January 14, 2017|
|Seleru Bao||Leinster Ring||October 11, 2016||15% discount|
|LP 715-52||Melnick Ring||February 16, 2016|
|V538 Aurigae||Wells Ring||February 26, 2017||15% discount|
|Sanos||Allen Ring||February 27, 2017|
|Euryale||EG Main HQ||May 1, 2017|
|Ix||Scully-Power Station||May 13, 2017||15% discount|
|Kokojina||Ali Ring||June 21, 2017|
|Borr||Armstrong city||August 03, 2017||15% discount|
|Tamor||Seven Holm||July 25, 2017||15% discount|
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Corvette.
|Category||Default System||Default Rating||Default Class||Max Class|
|Medium Hardpoint||Pulse Laser (L)||F||1||2|
|Pulse Laser (L)||F||1||2|
|Reactor Bay||Power Plant||E||8||8|
|Frame Shift Drive Housing||Frame Shift Drive||E||6||6|
|Environment Control||Life Support||E||5||5|
|Power Coupling||Power Distributor||E||8||8|
|Fuel Store||Fuel Tank [x32]||C||5||5|
|Internal Compartments||Shield Generator||E||7||7|
|Cargo Rack [x64]||E||6||7|
|Cargo Rack [x8]||E||3||4|
|Cargo Rack [x4]||E||2||4|
|Empty (Military Compartment)||--||--||5|
|Empty (Military Compartment)||--||--||5|
- (L) = Loaned
- [x#] = Capacity
- BDS = Basic Discovery Scanner
- It is very commonly noted that the Federal Corvette bears a heavy resemblance to the Imperial Star Destroyer from the Star Wars franchise; with the only major difference being the smaller bridge.
- ↑ https://forums.frontier.co.uk/showthread.php?t=209378&page=2&p=3222741#post3222741
- ↑ Elite: Dangerous Newsletter #61
- ↑ Elite: Dangerous Newsletter #90
|Lore & Concepts||
|Ships marked with H can only be purchased and operated by players who own Horizons.|
The Cobra MkIV is only available to players who preordered Horizons.