FANDOM


(Overview: added link to Alliance Crusader reference)
 
(23 intermediate revisions by 11 users not shown)
Line 1: Line 1:
 
{{ShipInfobox
 
{{ShipInfobox
|image = Federal Gunship 2.png
+
| image = Federal Gunship 2.png
|factionreq = Federation
+
| manufacturer = Core Dynamics
|factionrank = Ensign
+
| yearsproduced = 3301-Present
|manufacturer = Core Dynamics
+
| type = Combat
|dimensions = 75.5m x 53.3m x 22.5m
+
| cost = 35,658,297
|type = Combat
+
| factionreq = Federation
|cost = 35,658,297
+
| factionrank = Ensign
|topspeed = 171
+
| expansionreq =
|boostspeed = 282
+
| landingpad = Medium
|manoeuvrability = 1
+
| dimensions = 75.5m x 53.3m x 22.5m
|shields = 186
+
| seats = 2
|armour = 630
+
| multicrew = Yes
|hullmass = 580
+
| fighterhangar = Yes
|cargocapacity = 16
+
| hullmass = 580
|fuelcapacity = 16
+
| masslock = 14
|jumprange = 6.66
+
| armour = 630
|landingpad = Medium
+
| armourhardness = 60
|utility = 4
+
| shields = 186
|small = 2
+
| manoeuvrability = 1
|medium = 4
+
| topspeed = 171
|large = 1
+
| boostspeed = 282
|size2 = 2
+
| jumprange = 6.66
|size5 = 1
+
| cargocapacity = 16
|size6 = 2
+
| fuelcapacity = 16
|reservedic = 3x Size 4 [[Military Compartment]]s
+
| utility = 4
|maxjumprange = 19.4
+
| small = 2
|maxtopspeed = 197
+
| medium = 4
|maxboostspeed = 325
+
| large = 1
|masslock = 14
+
| huge =
  +
| size1 = 1
  +
| size2 = 2
  +
| size3 =
  +
| size4 =
  +
| size5 = 1
  +
| size6 = 2
  +
| size7 =
  +
| size8 =
  +
| reservedic = 3x Size 4 [[Military Compartment]]
  +
| maxtopspeed = 197
  +
| maxboostspeed = 325
  +
| maxjumprange = 19.40
 
}}
 
}}
{{Quote|The Federal Gunship developed from the need for a more advanced support vessel in operations, utilising the standard Dropship frame. Its primary role is in fire support but it also supports higher rated modules making it more versatile. It can also be equipped with a fighter hangar.|In-Game Description}}
+
{{Quote|The Federal Gunship is a tougher, more powerful version of its sibling, the Federal Dropship. With a total of seven hardpoints, the Gunship boasts a stronger combat profile than the Dropship, while its superior armour allows it to soak up more punishment. It may be slower and less agile than the Dropship, but this is by design - the Gunship has been created to dominate other ships, rather than outpace or outmanoeuvre them.|In-Game Description}}
The '''Federal Gunship''' is a [[Ships|ship]] manufactured by [[Core Dynamics]] for the [[Federation]], and purchasing it requires achieving a [[Federal Navy]] rank of Ensign. An upgraded variant of the [[Federal Dropship]] and [[Federal Assault Ship]], the Federal Gunship sacrifices overall manoeuvrability for added firepower, very high armour for its size and cost, and the ability to carry a [[Fighter Hangar]].
+
The '''Federal Gunship''' is a [[Ships|ship]] manufactured by [[Core Dynamics]] for the [[Federation]]. Purchasing it requires achieving a [[Federal Navy]] [[Federation/Ranks|rank]] of Ensign. An upgraded variant of the [[Federal Dropship]] and [[Federal Assault Ship]], the Federal Gunship sacrifices overall manoeuvrability for added firepower, very high armour for its size and cost, and the ability to carry a [[Fighter Hangar]].
   
 
==Overview==
 
==Overview==
While being one of the slowest ships, the Gunship is very heavily armoured and features seven weapon hardpoints (two small, four medium and one large hardpoint), giving pilots an ability to get creative with their weapon loadouts. It has four utility mounts. It's also one of the few ships in the game that is capable of equipping a [[Fighter Hangar]], and is the only medium-sized ship besides the [[Keelback]], [[Alliance Crusader]] and [[Krait MkII]] with that ability.
+
The Federal Gunship is very heavily armoured and armed, possessing a total of seven weapon hardpoints. It has four utility mounts, and is one of four medium-sized ships capable of equipping a [[Fighter Hangar]], alongside the [[Keelback]], the [[Alliance Crusader]] and the [[Krait MkII]]. It can inflict potentially devastating damage on a target, provided the pilot can keep the target pinned down long enough.
   
The Gunship doesn't have great maneuverability - it is let down by slow pitching speed, however its main and reverse drives are very powerful, capable of accelerating or slowing the ship down quickly.
+
The Federal Gunship's manoeuvrability is below average, but by no means terrible. While its pitch rate is low, its yaw rate is considerably higher than other medium sized ships. Combining pitching and yawing while maneuvering allows the Gunship to be roughly as agile as the [[Python]]. The Gunship does suffer in terms of speed, as it is the slowest medium-sized ship and one of the slowest ships overall. Its low speed and powerful reverse thrusters does allow the Gunship to stop on a dime, unlike many heavy ships that require long breaking distances.
   
It features a relatively large class 6 Power Plant and an oversized class 7 Power Distributor. The Class 5 [[Frame Shift Drive]] is less than sufficient for a ship of this mass and size, which gives the Gunship one of the shortest jump ranges. Internal compartments are large (two class 6 and a single class 5), but scarce: with just five compartments in total outfitting options are restricted compared to the [[Federal Assault Ship|Assault Ship]] and the [[Federal Dropship|Dropship]]. The drawback of its small number of internal compartments has been slightly offset by the addition of 3 [[Military Compartment]]s (the most of any ship, along with the Alliance Chieftain and its variants) in the 2.2 update.
+
It features a Class 6 [[Power Plant]] and a relatively large Class 7 [[Power Distributor]], but the Class 5 [[Frame Shift Drive]] is insufficient for the Gunship's mass and size, which gives it one of the shortest jump ranges of all ships. Internal compartments are large, but few in number: with just five compartments in total, outfitting options are restricted compared to the [[Federal Assault Ship]] and the [[Federal Dropship]]. This drawback of limited internal compartments has been partially offset by the addition of three [[Military Compartment]]s.
   
Weapon hardpoints are located as follows: a single large and two medium hardpoints on the bottom of the ship about a third of the length from the front; two medium hardpoints in the bumpers on either side of the cockpit; and two small hardpoints on top of the ship next to the heat vents.
+
[[File:Convergence_fgun.png|thumb|250px|Federal Gunship hardpoint convergence]]
  +
The Federal Gunship's weapon hardpoints are located as follows: one Class 3 and two Class 2 hardpoints on the underside of the ship about a third of the length from the front; two additional Class 2 hardpoints in the bumpers on either side of the cockpit; and two Class 1 hardpoints on top of the ship next to the heat vents. The primary pilot's seat is set along the centerline of the vessel, and the secondary [[Multicrew]] pilot seat lies behind and above it, with an offset to the left.
   
 
== Purchase Locations ==
 
== Purchase Locations ==
Line 107: Line 107:
 
|Magnus Gateway
 
|Magnus Gateway
 
|Feb. 28, 2018
 
|Feb. 28, 2018
  +
|
  +
|-
  +
|Ye'kuape
  +
|Bobko Hub
  +
|Feb. 4, 2019
 
|
 
|
 
|}
 
|}
   
 
==Outfitting==
 
==Outfitting==
: ''Main article: [[Outfitting]]''
+
{{Main|Outfitting}}
  +
 
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.
 
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.
  +
 
{| class="article-table" border="1" style="text-align: center;"
 
{| class="article-table" border="1" style="text-align: center;"
 
! style="text-align:center;" | Category
 
! style="text-align:center;" | Category
Line 170: Line 176:
 
| [[Fuel Tank]] [x16] || C || 4 || 4
 
| [[Fuel Tank]] [x16] || C || 4 || 4
 
|-
 
|-
| rowspan="8" |[[Internal Compartment]]s
+
| rowspan="10" |[[Internal Compartment]]s
| [[Shield Generator]] || E || 6|| 6
+
| [[Shield Generator]] || E || 6 || 6
 
|-
 
|-
| ''Empty'' || -- || --|| 6
+
| ''Empty'' || -- || -- || 6
 
|-
 
|-
| [[Cargo Rack]] [x16]
+
| [[Cargo Rack]] [x16] || E || 4 || 5
| E|| 4|| 5
 
 
|-
 
|-
|''Empty'' [m]
+
| ''Empty'' (M) || -- || -- || 4
|<nowiki>--</nowiki>
 
|<nowiki>--</nowiki>
 
|4
 
 
|-
 
|-
|''Empty'' [m]
+
| ''Empty'' (M) || -- || -- || 4
|<nowiki>--</nowiki>
 
|<nowiki>--</nowiki>
 
|4
 
 
|-
 
|-
|''Empty'' [m]
+
| ''Empty'' (M) || -- || -- || 4
|<nowiki>--</nowiki>
 
|<nowiki>--</nowiki>
 
|4
 
 
|-
 
|-
| Empty|| E || -|| 2
+
| ''Empty'' || -- || -- || 2
 
|-
 
|-
| BDS|| E|| 1|| 2
+
| ''Empty'' || -- || -- || 2
  +
|-
  +
| [[Supercruise Assist]] || E || 1 || 1
  +
|-
  +
| [[Planetary Approach Suite]] (H) || I || 1 || 1
 
|}
 
|}
{{main|Outfitting}}
+
*''(L) = Loaned Module''
+
*''[x#] = Capacity''
* ''(L) = Loaned''
+
*''(H) = Requires [[Elite Dangerous: Horizons]], reserved solely for [[Planetary Approach Suite]]''
* ''[x#] = Capacity''
+
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]]''
* ''BDS = Basic Discovery Scanner''
 
* [m] = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]].
 
   
 
==Notes==
 
==Notes==
Line 197: Line 203:
 
== Videos ==
 
== Videos ==
 
<gallery>
 
<gallery>
Federal_Gunship
+
File:Federal_Gunship
Federal_Gunship_Montage
+
File:Federal_Gunship_Montage
  +
File:Elite_Dangerous_Chrome_Federal_Gunship
  +
File:The Federal Gunship Elite Dangerous
 
</gallery>
 
</gallery>
   
Line 204: Line 210:
 
<gallery>
 
<gallery>
 
Federal Gunship sneak peek firing beams 01.jpg
 
Federal Gunship sneak peek firing beams 01.jpg
mYt3vMu.jpg
 
 
Gunship08.png
 
Gunship08.png
 
Gunship01.png|Cockpit view
 
Gunship01.png|Cockpit view
Line 210: Line 215:
 
Gunship04.png|Frontal medium hardpoints and bottom array of hardpoints can be seen
 
Gunship04.png|Frontal medium hardpoints and bottom array of hardpoints can be seen
 
Gunship05.png|From left to right: Large hardpoint, two medium hardpoints, two Utility Mounts, cargo bay, fighter bay
 
Gunship05.png|From left to right: Large hardpoint, two medium hardpoints, two Utility Mounts, cargo bay, fighter bay
2015-10-14_00007.jpg|cockpit
 
 
2015-10-14_00008.jpg|Gunship Supercruise
 
2015-10-14_00008.jpg|Gunship Supercruise
2015-10-14_00010.jpg|Federal Gunship
 
 
bp-federal-gunship.png|Core Dynamics Federal Gunship Blueprint
 
bp-federal-gunship.png|Core Dynamics Federal Gunship Blueprint
 
Federal-Gunship-2.png|Federal Gunship side
 
Federal-Gunship-2.png|Federal Gunship side
20170418122006_1.jpg|Fuel scooping with holidays chrome paint
 
 
Federal-Gunship-Profile.png|Federal Gunship profile
 
Federal-Gunship-Profile.png|Federal Gunship profile
 
Federal-Gunship-white.png|Federal Gunship white
 
Federal-Gunship-white.png|Federal Gunship white
 
Federal Gunship.png
 
Federal Gunship.png
 
Core-Dynamics-Freedom-Federal-Dropship-Mathew-Maddison.png|Core Dynamics Federal Gunship art
 
Core-Dynamics-Freedom-Federal-Dropship-Mathew-Maddison.png|Core Dynamics Federal Gunship art
  +
Federal-Gunship-Fanart.png|Federal Gunship fanart
 
</gallery>
 
</gallery>
   
 
== References ==
 
== References ==
 
<references />
 
<references />
{{Clr}}
+
 
{{ShipNavbox}}
 
{{ShipNavbox}}
{{ShipTypeNavbox}}
+
 
[[ru:Federal Gunship]]
 
[[ru:Federal Gunship]]
[[Category:Pilotable]]
 
 
[[Category:Core Dynamics]]
 
[[Category:Core Dynamics]]
 
[[Category:Fighters]]
 
[[Category:Fighters]]

Latest revision as of 04:07, May 11, 2020

Federal Gunship
Federal Gunship 2
Overview
ManufacturerCore Dynamics
Years Produced3301-Present
TypeCombat
Cost35,658,297 CR
Insurance1,782,914 CR
FactionFederation
Faction RankEnsign
Default Specifications
Landing Pad SizeMedium
Dimensions75.5m x 53.3m x 22.5m
Pilot Seats2
MulticrewYes
Fighter HangarYes
Hull Mass580 t
Mass Lock Factor14
Armour630
Armour Hardness60
Shields186 MJ
Manoeuvrability1
Top Speed171 m/s
Boost Speed282 m/s
Unladen Jump Range6.66 ly
Cargo Capacity16 t
Fuel Capacity16 t
Hardpoints4x Utility Mounts
2x Small Hardpoints
4x Medium Hardpoints
1x Large Hardpoint
Internals1x Size 1 Compartment
2x Size 2 Compartments
1x Size 5 Compartment
2x Size 6 Compartments
3x Size 4 Military Compartment
Maximum Non-Engineered Specs
Top Speed197 m/s
Boost Speed325 m/s
Unladen Jump Range19.40 ly
Cargo Capacity170 t

The Federal Gunship is a tougher, more powerful version of its sibling, the Federal Dropship. With a total of seven hardpoints, the Gunship boasts a stronger combat profile than the Dropship, while its superior armour allows it to soak up more punishment. It may be slower and less agile than the Dropship, but this is by design - the Gunship has been created to dominate other ships, rather than outpace or outmanoeuvre them.

— In-Game Description

The Federal Gunship is a ship manufactured by Core Dynamics for the Federation. Purchasing it requires achieving a Federal Navy rank of Ensign. An upgraded variant of the Federal Dropship and Federal Assault Ship, the Federal Gunship sacrifices overall manoeuvrability for added firepower, very high armour for its size and cost, and the ability to carry a Fighter Hangar.

OverviewEdit

The Federal Gunship is very heavily armoured and armed, possessing a total of seven weapon hardpoints. It has four utility mounts, and is one of four medium-sized ships capable of equipping a Fighter Hangar, alongside the Keelback, the Alliance Crusader and the Krait MkII. It can inflict potentially devastating damage on a target, provided the pilot can keep the target pinned down long enough.

The Federal Gunship's manoeuvrability is below average, but by no means terrible. While its pitch rate is low, its yaw rate is considerably higher than other medium sized ships. Combining pitching and yawing while maneuvering allows the Gunship to be roughly as agile as the Python. The Gunship does suffer in terms of speed, as it is the slowest medium-sized ship and one of the slowest ships overall. Its low speed and powerful reverse thrusters does allow the Gunship to stop on a dime, unlike many heavy ships that require long breaking distances.

It features a Class 6 Power Plant and a relatively large Class 7 Power Distributor, but the Class 5 Frame Shift Drive is insufficient for the Gunship's mass and size, which gives it one of the shortest jump ranges of all ships. Internal compartments are large, but few in number: with just five compartments in total, outfitting options are restricted compared to the Federal Assault Ship and the Federal Dropship. This drawback of limited internal compartments has been partially offset by the addition of three Military Compartments.

Convergence fgun

Federal Gunship hardpoint convergence

The Federal Gunship's weapon hardpoints are located as follows: one Class 3 and two Class 2 hardpoints on the underside of the ship about a third of the length from the front; two additional Class 2 hardpoints in the bumpers on either side of the cockpit; and two Class 1 hardpoints on top of the ship next to the heat vents. The primary pilot's seat is set along the centerline of the vessel, and the secondary Multicrew pilot seat lies behind and above it, with an offset to the left.

Purchase Locations Edit

System Station Date Seen Notes
Shinrarta Dezhra Jameson Memorial Always available 10% discount, Founders Permit needed
Brestla i Sola Prospect Always available 20% surcharge
Denebola Dirac Terminal June 8, 2018
Kadi Marshburn Station Mar. 14, 2018 15% discount
Lalande 4268 Lowry Ring Jan. 6, 2018 15% discount
TZ Arietis Snyder Enterprise Jan. 6, 2018
Altair Solo Orbiter Jan. 6, 2018
Tabit Haber City Jan. 6, 2018
Pliny Laplace Port Jan. 6, 2018
BD+41 1865 Cori City Jan. 6, 2018
Czernovale Savinykh City Jan. 6, 2018
EZ Aquarii Magnus Gateway Feb. 28, 2018
Ye'kuape Bobko Hub Feb. 4, 2019

OutfittingEdit

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Empty -- -- 1
Empty -- -- 1
Medium Hardpoint Pulse Laser (L) F 1 2
Pulse Laser (L) F 1 2
Empty -- -- 2
Empty -- -- 2
Large Hardpoint Empty -- -- 3
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 6 6
Thrusters Mounting Thrusters E 6 6
Frame Shift Drive Housing Frame Shift Drive E 5 5
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 7 7
Sensor Suite Sensors E 5 5
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Shield Generator E 6 6
Empty -- -- 6
Cargo Rack [x16] E 4 5
Empty (M) -- -- 4
Empty (M) -- -- 4
Empty (M) -- -- 4
Empty -- -- 2
Empty -- -- 2
Supercruise Assist E 1 1
Planetary Approach Suite (H) I 1 1

NotesEdit

  • The Federal Gunship was introduced in update 1.4, also known as the CQC update, for Elite Dangerous on October 6, 2015.

Videos Edit

Gallery Edit

References Edit


Community content is available under CC-BY-SA unless otherwise noted.