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(Updating purchase locations for FGS, no FGS at Abasheli Ring)
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{{ShipInfobox
 
{{ShipInfobox
|image = Federal Gunship 2.png
+
| image = Federal Gunship 2.png
 
| manufacturer = Core Dynamics
|factionreq = Federation
 
  +
| yearsproduced = 3301-Present
|factionrank = Ensign
 
 
| type = Combat
|manufacturer = Core Dynamics
 
 
| cost = 35,658,297
|dimensions = 75.5L - 53.3W - 22.5H
 
  +
| insurance = 1,782,915
|type = Combat
 
 
| factionreq = Federation
|cost = 35,658,297
 
 
| factionrank = Ensign
|topspeed = 171
 
  +
| expansionreq =
|boostspeed = 282
 
 
| landingpad = Medium
|manoeuvrability = 1
 
 
| dimensions = 75.5m x 53.3m x 22.5m
|shields = 186
 
  +
| seats = 2
|armour = 630
 
  +
| multicrew = Yes
|hullmass = 580
 
  +
| fighterhangar = Yes
|cargocapacity = 16
 
 
| hullmass = 580
|fuelcapacity = 16
 
 
| masslock = 14
|jumprange = 6.66
 
 
| armour = 630
|landingpad = Medium
 
  +
| armourhardness = 60
|utility = 4
 
 
| shields = 186
|small = 2
 
  +
| heatcapacity = 325
|medium = 4
 
 
| fuelcapacity = 16
|large = 1
 
 
| manoeuvrability = 1
|size2 = 2
 
 
| topspeed = 171
|size5 = 1
 
 
| maxtopspeed = 197
|size6 = 2
 
 
| boostspeed = 282
|reservedic = 3x Size 4 [[Military Compartment]]s
 
 
| maxboostspeed = 325
|maxjumprange = 19.4
 
 
| jumprange = 6.66
|maxtopspeed = 197
 
 
| maxjumprange = 19.40
|maxboostspeed = 325
 
 
| cargocapacity = 16
|masslock = 14
 
  +
| maxcargocapacity = 170
 
| utility = 4
  +
| small = 2
 
| medium = 4
  +
| large = 1
  +
| huge =
  +
| size1 = 1
  +
| size2 = 2
  +
| size3 =
  +
| size4 =
  +
| size5 = 1
  +
| size6 = 2
  +
| size7 =
  +
| size8 =
 
| reservedic = Class 4 [[Military Compartment]]s
 
}}
 
}}
  +
{{Quote|The Federal Gunship is a tougher, more powerful version of its sibling, the Federal Dropship. With a total of seven hardpoints, the Gunship boasts a stronger combat profile than the Dropship, while its superior armour allows it to soak up more punishment. It may be slower and less agile than the Dropship, but this is by design - the Gunship has been created to dominate other ships, rather than outpace or outmanoeuvre them.|In-Game Description}}
{{Quote|The Federal Gunship developed from the need for a more advanced support vessel in operations, utilising the standard Dropship frame. Its primary role is in fire support but it also supports higher rated modules making it more versatile. It can also be equipped with a fighter hangar.|In-game description}}
 
The '''Federal Gunship''' is a support combat ship introduced in the [[CQC]] Update. As with most ships built by Core Dynamics, it has a bulky design with the cockpit located at the very nose of the ship. It is a faction-specific ship, requiring a rank of Ensign with the [[Federation]] to purchase.
+
The '''Federal Gunship''' is a [[Ships|ship]] manufactured by [[Core Dynamics]] for the [[Federation]]. Purchasing it requires achieving a [[Federal Navy]] [[Federation/Ranks|rank]] of Ensign. An upgraded variant of the [[Federal Dropship]] and [[Federal Assault Ship]], the Federal Gunship sacrifices overall manoeuvrability for added firepower, very high armour for its size and cost, and the ability to carry a [[Fighter Hangar]].
   
  +
==Overview==
While being one of the slowest ships, the Gunship is very heavily armoured and features seven weapon hardpoints (two small, four medium and one large hardpoint), giving pilots an ability to get creative with their weapon loadouts. It has four utility mounts. It's also one of the few ships in the game that is capable of equipping a [[Fighter_Hangar|fighter hangar]], and is the only medium-sized ship besides the [[Keelback]] with that ability.
 
  +
The Federal Gunship is very heavily armoured and armed, possessing a total of seven weapon hardpoints. It has four utility mounts, and is one of four medium-sized ships capable of equipping a [[Fighter Hangar]], alongside the [[Keelback]], the [[Alliance Crusader]] and the [[Krait MkII]]. It can inflict potentially devastating damage on a target, provided the pilot can keep the target pinned down long enough.
   
  +
The Federal Gunship's manoeuvrability is below average, but by no means terrible. While its pitch rate is low, its yaw rate is considerably higher than other medium sized ships. Combining pitching and yawing while maneuvering allows the Gunship to be roughly as agile as the [[Python]]. The Gunship does suffer in terms of speed, as it is the slowest medium-sized ship and one of the slowest ships overall. Its low speed and powerful reverse thrusters does allow the Gunship to stop on a dime, unlike many heavy ships that require long breaking distances.
The Gunship doesn't have great maneuverability - it is let down by slow pitching speed, however its main and reverse drives are very powerful, capable of accelerating or slowing the ship down quickly.
 
   
It features a relatively large class 6 Power Plant and an oversized class 7 Power Distributor. The class 5 [[FSD]] is less than sufficient for a ship of this mass and size, which gives the Gunship one of the shortest jump ranges. Internal compartments are large (two class 6 and a single class 5), but scarce: with just five compartments in total outfitting options are restricted compared to the [[Federal Assault Ship|Assault Ship]] and the [[Federal Dropship|Dropship]]. The drawback of its small number of internal compartments has been slightly offset by the addition of 3 [[Military Compartment]]s (the most of any ship) in the 2.2 update.
+
It features a Class 6 [[Power Plant]] and a relatively large Class 7 [[Power Distributor]], but the Class 5 [[Frame Shift Drive]] is insufficient for the Gunship's mass and size, which gives it one of the shortest jump ranges of all ships. Internal compartments are large, but few in number: with just five compartments in total, outfitting options are restricted compared to the [[Federal Assault Ship]] and the [[Federal Dropship]]. This drawback of limited internal compartments has been partially offset by the addition of three [[Military Compartment]]s.
   
  +
[[File:Convergence_fgun.png|thumb|250px|Federal Gunship hardpoint convergence]]
Weapon hardpoints are located as follows: a single large and two medium hardpoints on the bottom of the ship about a third of the length from the front; two medium hardpoints in the bumpers on either side of the cockpit; and two small hardpoints on top of the ship next to the heat vents.
+
The Federal Gunship's weapon hardpoints are located as follows: one Class 3 and two Class 2 hardpoints on the underside of the ship about a third of the length from the front; two additional Class 2 hardpoints in the bumpers on either side of the cockpit; and two Class 1 hardpoints on top of the ship next to the heat vents. The primary pilot's seat is set along the centerline of the vessel, and the secondary [[Multicrew]] pilot seat lies behind and above it, with an offset to the left.
   
 
== Purchase Locations ==
 
== Purchase Locations ==
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
 
{| class="wikitable sortable mw-collapsible mw-collapsed" border="1"
 
! System
 
! System
Line 48: Line 64:
 
! Date Seen
 
! Date Seen
 
! Notes
 
! Notes
 
|-
 
|Shinrarta Dezhra
 
|Jameson Memorial
  +
|Always available
 
|10% discount, Founders Permit needed
 
|-
  +
|Brestla
  +
|i Sola Prospect
  +
|Always available
  +
|20% surcharge
 
|-
  +
|Denebola
  +
|Dirac Terminal
 
|June 8, 2018
 
|
 
|-
 
|-
 
|Kadi
 
|Kadi
 
|Marshburn Station
 
|Marshburn Station
|Mar. 14, 2018
+
|July 23, 2020
|15% discount (30,442,075 CR)
+
|15% discount
 
|-
 
|-
 
|Lalande 4268
 
|Lalande 4268
 
|Lowry Ring
 
|Lowry Ring
 
|Jan. 6, 2018
 
|Jan. 6, 2018
|15% discount (30,442,075 CR)
+
|15% discount
|-
 
|Maikoro
 
|Hawking Port
 
|Jan. 6, 2018
 
|15% discount (30,442,075 CR)
 
 
|-
 
|-
 
|TZ Arietis
 
|TZ Arietis
Line 99: Line 125:
 
|
 
|
 
|-
 
|-
  +
|Ye'kuape
|Shinrarta Dezhra
 
  +
|Bobko Hub
|Jameson Memorial
 
|January 26, 2018
+
|Feb. 4, 2019
  +
|
|10% Discount, Founders Permit Needed
 
 
|}
 
|}
   
 
==Outfitting==
 
==Outfitting==
: ''Main article: [[Outfitting]]''
+
{{Main|Outfitting}}
  +
 
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.
 
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.
  +
 
{| class="article-table" border="1" style="text-align: center;"
 
{| class="article-table" border="1" style="text-align: center;"
 
! style="text-align:center;" | Category
 
! style="text-align:center;" | Category
Line 121: Line 149:
 
|-
 
|-
 
| rowspan="4" | [[Hardpoint|Medium Hardpoint]]
 
| rowspan="4" | [[Hardpoint|Medium Hardpoint]]
| [[Pulse Laser]] (L) || F || 1 || 2
+
| [[Pulse Laser]] (L) || F || 1 || 2
 
|-
 
|-
| [[Pulse Laser]] (L) || F || 1 || 2
+
| [[Pulse Laser]] (L) || F || 1 || 2
 
|-
 
|-
 
| ''Empty'' || -- || -- || 2
 
| ''Empty'' || -- || -- || 2
Line 165: Line 193:
 
| [[Fuel Tank]] [x16] || C || 4 || 4
 
| [[Fuel Tank]] [x16] || C || 4 || 4
 
|-
 
|-
| rowspan="8" |[[Internal Compartment]]s
+
| rowspan="10" |[[Internal Compartment]]s
| [[Shield Generator]] || E || 6|| 6
+
| [[Shield Generator]] || E || 6 || 6
 
|-
 
|-
| ''Empty'' || -- || --|| 6
+
| ''Empty'' || -- || -- || 6
 
|-
 
|-
| [[Cargo Rack]] [x16]
+
| [[Cargo Rack]] [x16] || E || 4 || 5
| E|| 4|| 5
 
 
|-
 
|-
|''Empty'' [m]
+
| ''Empty'' (M) || -- || -- || 4
|<nowiki>--</nowiki>
 
|<nowiki>--</nowiki>
 
|4
 
 
|-
 
|-
|''Empty'' [m]
+
| ''Empty'' (M) || -- || -- || 4
|<nowiki>--</nowiki>
 
|<nowiki>--</nowiki>
 
|4
 
 
|-
 
|-
|''Empty'' [m]
+
| ''Empty'' (M) || -- || -- || 4
|<nowiki>--</nowiki>
 
|<nowiki>--</nowiki>
 
|4
 
 
|-
 
|-
| Empty|| E || -|| 2
+
| ''Empty'' || -- || -- || 2
  +
|-
  +
| ''Empty'' || -- || -- || 2
  +
|-
  +
| [[Supercruise Assist]] || E || 1 || 1
 
|-
 
|-
| BDS|| E|| 1|| 2
+
| (PAS) || I || 1 || 1
 
|}
 
|}
 
*''(L) = Loaned Module''
{{main|Outfitting}}
 
 
*''[x#] = Capacity''
  +
*''(PAS) = Reserved solely for the [[Planetary Approach Suite]] or [[Advanced Planetary Approach Suite]]''
 
*''(M) = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]]''
   
  +
==Notes==
* ''(L) = Loaned''
 
  +
*The Federal Gunship was introduced in update 1.4, also known as the [[CQC]] update, for ''[[Elite Dangerous]]'' on October 6, 2015.
* ''[x#] = Capacity''
 
* ''BDS = Basic Discovery Scanner''
 
* [m] = [[Military Compartment]] reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]].
 
   
 
== Videos ==
 
== Videos ==
 
<gallery>
 
<gallery>
  +
File:Elite Dangerous Chrome Federal Gunship
Federal_Gunship
 
  +
File:The Federal Gunship Elite Dangerous
Federal_Gunship_Montage
 
  +
File:The Federal Gunship - Maximum Dakka! -Elite Dangerous Ship Review-
 
</gallery>
 
</gallery>
   
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
Federal Gunship sneak peek firing beams 01.jpg
 
mYt3vMu.jpg
 
Gunship08.png
 
 
Gunship01.png|Cockpit view
 
Gunship01.png|Cockpit view
 
Bp-federal-gunship.png|Core Dynamics Federal Gunship Blueprint
Gunship02.png|Small hardpoints and Utility Mounts on top of the ship
 
  +
Core-Dynamics-Freedom-Federal-Dropship-Mathew-Maddison.png|Core Dynamics Federal Gunship art
Gunship04.png|Frontal medium hardpoints and bottom array of hardpoints can be seen
 
Gunship05.png|From left to right: Large hardpoint, two medium hardpoints, two Utility Mounts, cargo bay, fighter bay
 
2015-10-14_00007.jpg|cockpit
 
2015-10-14_00008.jpg|Gunship Supercruise
 
2015-10-14_00010.jpg|Federal Gunship
 
bp-federal-gunship.png|Core Dynamics Federal Gunship Blueprint
 
Federal-Gunship-2.png|Federal Gunship side
 
20170418122006_1.jpg|Fuel scooping with holidays chrome paint
 
Federal-Gunship-Profile.png|Federal Gunship profile
 
Federal-Gunship-white.png|Federal Gunship white
 
Federal Gunship.png
 
 
</gallery>
 
</gallery>
   
 
== References ==
 
== References ==
<references />{{Clr}}
+
<references />
  +
 
{{ShipNavbox}}
 
{{ShipNavbox}}
  +
{{ShipTypeNavbox}}
 
 
[[ru:Federal Gunship]]
[[Category:Pilotable]]
 
  +
[[uk: Federal Gunship]]
 
[[Category:Core Dynamics]]
 
[[Category:Core Dynamics]]
 
[[Category:Fighters]]
 
[[Category:Fighters]]

Latest revision as of 13:54, 11 February 2024

The Federal Gunship is a tougher, more powerful version of its sibling, the Federal Dropship. With a total of seven hardpoints, the Gunship boasts a stronger combat profile than the Dropship, while its superior armour allows it to soak up more punishment. It may be slower and less agile than the Dropship, but this is by design - the Gunship has been created to dominate other ships, rather than outpace or outmanoeuvre them.

— In-Game Description

The Federal Gunship is a ship manufactured by Core Dynamics for the Federation. Purchasing it requires achieving a Federal Navy rank of Ensign. An upgraded variant of the Federal Dropship and Federal Assault Ship, the Federal Gunship sacrifices overall manoeuvrability for added firepower, very high armour for its size and cost, and the ability to carry a Fighter Hangar.

Overview

The Federal Gunship is very heavily armoured and armed, possessing a total of seven weapon hardpoints. It has four utility mounts, and is one of four medium-sized ships capable of equipping a Fighter Hangar, alongside the Keelback, the Alliance Crusader and the Krait MkII. It can inflict potentially devastating damage on a target, provided the pilot can keep the target pinned down long enough.

The Federal Gunship's manoeuvrability is below average, but by no means terrible. While its pitch rate is low, its yaw rate is considerably higher than other medium sized ships. Combining pitching and yawing while maneuvering allows the Gunship to be roughly as agile as the Python. The Gunship does suffer in terms of speed, as it is the slowest medium-sized ship and one of the slowest ships overall. Its low speed and powerful reverse thrusters does allow the Gunship to stop on a dime, unlike many heavy ships that require long breaking distances.

It features a Class 6 Power Plant and a relatively large Class 7 Power Distributor, but the Class 5 Frame Shift Drive is insufficient for the Gunship's mass and size, which gives it one of the shortest jump ranges of all ships. Internal compartments are large, but few in number: with just five compartments in total, outfitting options are restricted compared to the Federal Assault Ship and the Federal Dropship. This drawback of limited internal compartments has been partially offset by the addition of three Military Compartments.

Convergence fgun

Federal Gunship hardpoint convergence

The Federal Gunship's weapon hardpoints are located as follows: one Class 3 and two Class 2 hardpoints on the underside of the ship about a third of the length from the front; two additional Class 2 hardpoints in the bumpers on either side of the cockpit; and two Class 1 hardpoints on top of the ship next to the heat vents. The primary pilot's seat is set along the centerline of the vessel, and the secondary Multicrew pilot seat lies behind and above it, with an offset to the left.

Purchase Locations

System Station Date Seen Notes
Shinrarta Dezhra Jameson Memorial Always available 10% discount, Founders Permit needed
Brestla i Sola Prospect Always available 20% surcharge
Denebola Dirac Terminal June 8, 2018
Kadi Marshburn Station July 23, 2020 15% discount
Lalande 4268 Lowry Ring Jan. 6, 2018 15% discount
TZ Arietis Snyder Enterprise Jan. 6, 2018
Altair Solo Orbiter Jan. 6, 2018
Tabit Haber City Jan. 6, 2018
Pliny Laplace Port Jan. 6, 2018
BD+41 1865 Cori City Jan. 6, 2018
Czernovale Savinykh City Jan. 6, 2018
EZ Aquarii Magnus Gateway Feb. 28, 2018
Ye'kuape Bobko Hub Feb. 4, 2019

Outfitting

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Empty -- -- 1
Empty -- -- 1
Medium Hardpoint Pulse Laser (L) F 1 2
Pulse Laser (L) F 1 2
Empty -- -- 2
Empty -- -- 2
Large Hardpoint Empty -- -- 3
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 6 6
Thrusters Mounting Thrusters E 6 6
Frame Shift Drive Housing Frame Shift Drive E 5 5
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 7 7
Sensor Suite Sensors E 5 5
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Shield Generator E 6 6
Empty -- -- 6
Cargo Rack [x16] E 4 5
Empty (M) -- -- 4
Empty (M) -- -- 4
Empty (M) -- -- 4
Empty -- -- 2
Empty -- -- 2
Supercruise Assist E 1 1
(PAS) I 1 1

Notes

  • The Federal Gunship was introduced in update 1.4, also known as the CQC update, for Elite Dangerous on October 6, 2015.

Videos

Gallery

References