The Federal Gunship developed from the need for a more advanced support vessel in operations, utilising the standard Dropship frame. Its primary role is in fire support but it also supports higher rated modules making it more versatile. It can also be equipped with a fighter hangar.

— In-Game Description

The Federal Gunship is a ship manufactured by Core Dynamics for the Federation, and purchasing it requires achieving a Federal Navy rank of Ensign. An upgraded variant of the Federal Dropship and Federal Assault Ship, the Federal Gunship sacrifices overall manoeuvrability for added firepower, very high armour for its size and cost, and the ability to carry a Fighter Hangar.


While being one of the slowest ships in the game (the slowest medium-sized), the Gunship is very heavily armoured and features seven weapon hardpoints (two small, four medium and one large hardpoint), giving pilots the ability to get creative with their weapon loadouts. It has four utility mounts. It's also one of the few ships in the game that is capable of equipping a Fighter Hangar, and is the only medium-sized ship besides the Keelback, Alliance Crusader and Krait MkII with that ability.

The Gunship doesn't have great maneuverability - it is let down by slow pitching speed, however its main and reverse drives are very powerful, capable of accelerating or slowing the ship down quickly.

It features a class 6 Power Plant and a relatively large class 7 Power Distributor. The Class 5 Frame Shift Drive is less than sufficient for a ship of this mass and size, which gives the Gunship one of the shortest jump ranges in the game. Internal compartments are large (two class 6 and a single class 5), but scarce: with just five compartments in total outfitting options are restricted compared to the Assault Ship and the Dropship. The drawback of its small number of internal compartments has been slightly offset by the addition of 3 Military Compartments (the most of any ship, along with the Alliance Chieftain and its variants) in the 2.2 update.

Weapon hardpoints are located as follows: a single large and two medium hardpoints on the bottom of the ship about a third of the length from the front; two medium hardpoints in the bumpers on either side of the cockpit; and two small hardpoints on top of the ship next to the heat vents.

Purchase Locations

System Station Date Seen Notes
Shinrarta Dezhra Jameson Memorial Always available 10% discount, Founders Permit needed
Brestla i Sola Prospect Always available 20% surcharge
Denebola Dirac Terminal June 8, 2018
Kadi Marshburn Station Mar. 14, 2018 15% discount
Lalande 4268 Lowry Ring Jan. 6, 2018 15% discount
TZ Arietis Snyder Enterprise Jan. 6, 2018
Altair Solo Orbiter Jan. 6, 2018
Tabit Haber City Jan. 6, 2018
Pliny Laplace Port Jan. 6, 2018
BD+41 1865 Cori City Jan. 6, 2018
Czernovale Savinykh City Jan. 6, 2018
EZ Aquarii Magnus Gateway Feb. 28, 2018


Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Federal Gunship.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Empty -- -- 1
Empty -- -- 1
Medium Hardpoint Pulse Laser (L) F 1 2
Pulse Laser (L) F 1 2
Empty -- -- 2
Empty -- -- 2
Large Hardpoint Empty -- -- 3
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 6 6
Thrusters Mounting Thrusters E 6 6
Frame Shift Drive Housing Frame Shift Drive E 5 5
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 7 7
Sensor Suite Sensors E 5 5
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Shield Generator E 6 6
Empty -- -- 6
Cargo Rack [x16] E 4 5
Empty [m] -- -- 4
Empty [m] -- -- 4
Empty [m] -- -- 4
Empty E - 2
BDS E 1 2
Main article: Outfitting


  • The Federal Gunship was introduced in update 1.4, also known as the CQC update, for Elite Dangerous on October 6, 2015.




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