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{{quote|Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake.|In-Game Description}}
 
{{quote|Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake.|In-Game Description}}
   
To use make sure that the scanner is equipped and bound to a fire group (can be done in the ship's right control menu). Maneuver close enough to a Frame Shift Wake (should be shown on the radar as a grey box) and press the fire button until the scan has completed.
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To use make sure that the scanner is equipped and bound to a fire group (can be done in the ship's right control menu). Maneuver close enough to a [[Frame Shift Drive Wake|Frame Shift Wake]] (should be shown on the radar as a grey box) and press the fire button until the scan has completed.
   
 
The following engineer materials can be optained by scanning high energy wakes:
 
The following engineer materials can be optained by scanning high energy wakes:

Revision as of 12:15, 2 August 2017

FrameShiftWakeScanner Ingame

Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake.

— In-Game Description

To use make sure that the scanner is equipped and bound to a fire group (can be done in the ship's right control menu). Maneuver close enough to a Frame Shift Wake (should be shown on the radar as a grey box) and press the fire button until the scan has completed.

The following engineer materials can be optained by scanning high energy wakes:

  • Atypical Disrupted Wake Echoes (Grade 1)
  • Anomalous FSD Telemetry (Grade 2)
  • Strange Wake Solutions (Grade 3)
  • Eccentric Hyperspace Trajectories (Grade 4)
  • Datamined Wake Exceptions (Grade 5)

Specifications

Class Rating Mass (T) Integrity Power
Draw (MW)
Scanner
Range (KM)
Scan
Time (S)
Value (CR)
0 E 1.30 A 0.200 2 10 13,544
0 D 1.30 B 0.400 2.5 10 40,633
0 C 1.30 A 0.800 3 10 121,899
0 B 1.30 A 1.600 3.5 10 365,698
0 A 1.30 A 3.200 4 10 1,097,095