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A griefer is a player who deliberately irritates and harasses other players, often using aspects of gameplay in unintended ways by exploiting buggy game mechanics, especially when it involves player killing, but is certainly not limited to just that. A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance, since in-game penalties do not usually deter them.

Griefers can be found anywhere in Open and even in some Private Groups. They are mostly opportunists looking for any and every chance to spoil others' enjoyment.

Things to remember about griefers Edit

  • Griefers are fuelled by reaction. Reacting to a griefer's actions will only increase their enjoyment and provoke them into griefing even more. Generally, it is best to avoid insulting, taunting, or complaining to griefers, otherwise their behavior may escalate, especially if they believe they have found an emotional individual who reacts explosively to their actions.
  • The Report Player function on the main menu can be used to report suspected griefers to Frontier Developments.
  • The Block a Player function can additionally be used to block any suspected griefers without needing to report them. Blocking a player will prevent any future in-game encounters with that player in Open and Private Groups.
  • Commanders will often accuse other players of griefing, simply because they have been attacked, or because they are abusing their authority.

What griefers are not Edit

  • A Pirate is not a griefer.
  • A Bounty Hunter is not a griefer.
  • A commander who attacks another commander for any in-game reason is not a griefer, unless repeated attacks continue to impede the progress of the second commander.
  • By definition, no NPCs can be griefers, only other players.
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