Elite Dangerous Wiki
Tag: Visual edit
(23 intermediate revisions by 14 users not shown)
Line 1: Line 1:
  +
[[File:Guardian Plasma Charger Class 3.png|right|thumb|300px|Guardian Plasma Charger (Class 3)]]
{{quote|Fixed-mount plasma weapon, based on researched Guardian technology. There is a limit of 4 experimental modules per weapon.|In-Game Description}}
+
{{quote|Fixed-mount plasma weapon, based on researched Guardian technology. There is a limit of 4 experimental modules per vessel.|In-Game Description}}
 
The '''Guardian Plasma Charger''' is a plasma-based weapon that utilizes [[Guardian]] technology. It can be unlocked through a [[Technology Broker]].
 
The '''Guardian Plasma Charger''' is a plasma-based weapon that utilizes [[Guardian]] technology. It can be unlocked through a [[Technology Broker]].
  +
  +
==Unlocking==
  +
Different modes and classes of the Guardian Plasma Charger can be permanently unlocked for purchase by providing the following [[Materials]] to a Guardian [[Technology Broker]]:
  +
  +
*Fixed, Class 1
  +
**1 [[Guardian Weapon Blueprint Fragment]]
  +
**12 [[Guardian Power Cell]]
  +
**12 [[Guardian Sentinel Weapon Parts]]
  +
**15 [[Guardian Technology Component]]
  +
  +
*Fixed, Class 2
  +
**1 [[Guardian Weapon Blueprint Fragment]]
  +
**19 [[Guardian Power Conduit]]
  +
**16 [[Guardian Sentinel Weapon Parts]]
  +
**14 [[Chromium]]
  +
**8 [[Micro-Weave Cooling Hoses]]
  +
  +
*Fixed, Class 3
  +
**1 [[Guardian Weapon Blueprint Fragment]]
  +
**28 [[Guardian Power Conduit]]
  +
**20 [[Guardian Sentinel Weapon Parts]]
  +
**28 [[Chromium]]
  +
**10 [[Micro-Weave Cooling Hoses]]
  +
  +
*Turreted, Class 1
  +
**1 [[Guardian Weapon Blueprint Fragment]]
  +
**12 [[Guardian Power Cell]]
  +
**12 [[Guardian Technology Component]]
  +
**15 [[Guardian Sentinel Weapon Parts]]
  +
  +
*Turreted, Class 2
  +
**2 [[Guardian Weapon Blueprint Fragment]]
  +
**21 [[Guardian Power Conduit]]
  +
**20 [[Guardian Sentinel Weapon Parts]]
  +
**16 [[Chromium]]
  +
**8 [[Articulation Motors]]
  +
  +
*Turreted, Class 3
  +
**2 [[Guardian Weapon Blueprint Fragment]]
  +
**26 [[Guardian Power Conduit]]
  +
**24 [[Guardian Sentinel Weapon Parts]]
  +
**26 [[Chromium]]
  +
**10 [[Articulation Motors]]
   
 
==Specifications==
 
==Specifications==
  +
{{quote|Plasma Launchers are a hybrid Human-Guardian technology, capable of a more controlled release of plasma than standard accelerators, allowing users to easily regulate the power of the shot. The longer the trigger is held, the greater the shot's damage. Releasing the trigger at any point will automatically fire the round. This weapon is effective against human and alien vessels.|Additional In-Game Description}}
 
{| class="article-table" border="1" style="text-align: center;"
 
{| class="article-table" border="1" style="text-align: center;"
 
! Class
 
! Class
Line 12: Line 57:
 
! Damage<br />Type
 
! Damage<br />Type
 
! Damage
 
! Damage
!Damage
 
Multiplier
 
 
At Fully Charged
 
 
! Armour<br />Piercing
 
! Armour<br />Piercing
!
 
!
 
!
 
 
! ROF
 
! ROF
 
! Damage<br />Multiplier
 
! Damage<br />Multiplier
Line 26: Line 64:
 
! Ammo<br />Maximum
 
! Ammo<br />Maximum
 
! Value<br />(CR)
 
! Value<br />(CR)
 
|-
 
|1
 
|D
  +
|2.00
  +
|34
  +
|1.40
  +
|Fixed
  +
|Absolute
  +
|1.7
  +
|65
 
|5
 
|17
  +
|4.2
  +
|15
  +
|200
 
|
 
|-
 
|1
  +
|F
  +
|2.00
  +
|34
  +
|1.60
  +
|Turret
  +
|Absolute
  +
|1.1
  +
|65
  +
|5
 
|17
  +
|5.0
  +
|15
  +
|200
  +
|484,050
 
|-
 
|-
 
|2
 
|2
Line 34: Line 104:
 
|Fixed
 
|Fixed
 
|Absolute
 
|Absolute
|5
+
|2.7
|17
 
 
|80
 
|80
|
 
|
 
|
 
 
|5
 
|5
 
|17
 
|17
Line 54: Line 120:
 
|Turret
 
|Turret
 
|Absolute
 
|Absolute
|4
+
|2.2
|17
 
 
|80
 
|80
|
 
|
 
|
 
 
|5
 
|5
 
|17
 
|17
Line 65: Line 127:
 
|15
 
|15
 
|200
 
|200
  +
|1,659,200
|
 
  +
|-
  +
|3
  +
|C
  +
|8.00
  +
|51
  +
|3.10
  +
|Fixed
  +
|Absolute
  +
|3.9
  +
|95
  +
|5
  +
|17
  +
|6.2
  +
|15
  +
|200
  +
|1,248,946
  +
|-
  +
|3
  +
|D
  +
|8.00
  +
|51
  +
|2.53
  +
|Turret
  +
|Absolute
  +
|3.3
  +
|95
  +
|5
  +
|17
  +
|6.4
  +
|15
  +
|200
  +
|5,495,200
 
|}
 
|}
   
 
==Engineer Modifications==
 
==Engineer Modifications==
There are currently no [[Engineers|Engineer modification options]] for the Guardian Plasma Charger.
+
[[File:ED-Guardian-Plasma-Charger-Shooting.png|right|thumb|250px|Guardian Plasma Charger shooting]]There are currently no [[Engineers|Engineer modification options]] for the Guardian Plasma Charger.
   
 
==Purchase Locations==
 
==Purchase Locations==
  +
  +
The Guardian Plasma Charger is available for purchase at all stations where a Guardian Technology Broker is present after the module has been unlocked.
 
{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;"
 
{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;"
 
! Class
 
! Class
Line 80: Line 176:
 
! Value
 
! Value
 
|-
 
|-
|2
+
|2, 3
 
|B
 
|B
 
|Shinrarta Dezhra
 
|Shinrarta Dezhra
Line 87: Line 183:
 
|
 
|
 
|-
 
|-
|2
+
|2, 3
 
|E
 
|E
 
|Shinrarta Dezhra
 
|Shinrarta Dezhra
 
|Jameson Memorial
 
|Jameson Memorial
  +
|Turret
  +
|
  +
|-
  +
|2, 3
  +
|B
  +
|LHS 20
  +
|Ohm City
  +
|Fixed
  +
|
  +
|-
  +
|2, 3
  +
|E
  +
|LHS 20
  +
|Ohm City
 
|Turret
 
|Turret
 
|
 
|

Revision as of 02:27, 10 November 2019

Guardian Plasma Charger Class 3

Guardian Plasma Charger (Class 3)

Fixed-mount plasma weapon, based on researched Guardian technology. There is a limit of 4 experimental modules per vessel.

— In-Game Description

The Guardian Plasma Charger is a plasma-based weapon that utilizes Guardian technology. It can be unlocked through a Technology Broker.

Unlocking

Different modes and classes of the Guardian Plasma Charger can be permanently unlocked for purchase by providing the following Materials to a Guardian Technology Broker:

Specifications

Plasma Launchers are a hybrid Human-Guardian technology, capable of a more controlled release of plasma than standard accelerators, allowing users to easily regulate the power of the shot. The longer the trigger is held, the greater the shot's damage. Releasing the trigger at any point will automatically fire the round. This weapon is effective against human and alien vessels.

— Additional In-Game Description

Class Rating Mass
(T)
Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armour
Piercing
ROF Damage
Multiplier
Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value
(CR)
1 D 2.00 34 1.40 Fixed Absolute 1.7 65 5 17 4.2 15 200
1 F 2.00 34 1.60 Turret Absolute 1.1 65 5 17 5.0 15 200 484,050
2 B 4.00 42 2.13 Fixed Absolute 2.7 80 5 17 5.2 15 200 498,210
2 E 4.00 42 2.01 Turret Absolute 2.2 80 5 17 5.8 15 200 1,659,200
3 C 8.00 51 3.10 Fixed Absolute 3.9 95 5 17 6.2 15 200 1,248,946
3 D 8.00 51 2.53 Turret Absolute 3.3 95 5 17 6.4 15 200 5,495,200

Engineer Modifications

ED-Guardian-Plasma-Charger-Shooting

Guardian Plasma Charger shooting

There are currently no Engineer modification options for the Guardian Plasma Charger.

Purchase Locations

The Guardian Plasma Charger is available for purchase at all stations where a Guardian Technology Broker is present after the module has been unlocked.

Class Rating System Station Weapon Mode Value
2, 3 B Shinrarta Dezhra Jameson Memorial Fixed
2, 3 E Shinrarta Dezhra Jameson Memorial Turret
2, 3 B LHS 20 Ohm City Fixed
2, 3 E LHS 20 Ohm City Turret