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[[File:Guardian Plasma Charger Class 3.png|right|thumb|300px|Guardian Plasma Charger (Class 3)]] |
[[File:Guardian Plasma Charger Class 3.png|right|thumb|300px|Guardian Plasma Charger (Class 3)]] |
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− | {{quote|Fixed-mount plasma weapon, based on researched Guardian technology. There is a limit of 4 experimental modules per |
+ | {{quote|Fixed-mount plasma weapon, based on researched Guardian technology. There is a limit of 4 experimental modules per vessel.|In-Game Description}} |
The '''Guardian Plasma Charger''' is a plasma-based weapon that utilizes [[Guardian]] technology. It can be unlocked through a [[Technology Broker]]. |
The '''Guardian Plasma Charger''' is a plasma-based weapon that utilizes [[Guardian]] technology. It can be unlocked through a [[Technology Broker]]. |
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+ | |||
+ | ==Unlocking== |
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+ | Different modes and classes of the Guardian Plasma Charger can be permanently unlocked for purchase by providing the following [[Materials]] to a Guardian [[Technology Broker]]: |
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+ | |||
+ | *Fixed, Class 1 |
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+ | **1 [[Guardian Weapon Blueprint Fragment]] |
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+ | **12 [[Guardian Power Cell]] |
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+ | **12 [[Guardian Sentinel Weapon Parts]] |
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+ | **15 [[Guardian Technology Component]] |
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+ | |||
+ | *Fixed, Class 2 |
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+ | **1 [[Guardian Weapon Blueprint Fragment]] |
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+ | **19 [[Guardian Power Conduit]] |
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+ | **16 [[Guardian Sentinel Weapon Parts]] |
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+ | **14 [[Chromium]] |
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+ | **8 [[Micro-Weave Cooling Hoses]] |
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+ | |||
+ | *Fixed, Class 3 |
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+ | **1 [[Guardian Weapon Blueprint Fragment]] |
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+ | **28 [[Guardian Power Conduit]] |
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+ | **20 [[Guardian Sentinel Weapon Parts]] |
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+ | **28 [[Chromium]] |
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+ | **10 [[Micro-Weave Cooling Hoses]] |
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+ | |||
+ | *Turreted, Class 1 |
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+ | **1 [[Guardian Weapon Blueprint Fragment]] |
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+ | **12 [[Guardian Power Cell]] |
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+ | **12 [[Guardian Technology Component]] |
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+ | **15 [[Guardian Sentinel Weapon Parts]] |
||
+ | |||
+ | *Turreted, Class 2 |
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+ | **2 [[Guardian Weapon Blueprint Fragment]] |
||
+ | **21 [[Guardian Power Conduit]] |
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+ | **20 [[Guardian Sentinel Weapon Parts]] |
||
+ | **16 [[Chromium]] |
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+ | **8 [[Articulation Motors]] |
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+ | |||
+ | *Turreted, Class 3 |
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+ | **2 [[Guardian Weapon Blueprint Fragment]] |
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+ | **26 [[Guardian Power Conduit]] |
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+ | **24 [[Guardian Sentinel Weapon Parts]] |
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+ | **26 [[Chromium]] |
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+ | **10 [[Articulation Motors]] |
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==Specifications== |
==Specifications== |
||
− | {{quote|Plasma Launchers are a hybrid Human-Guardian technology, capable of a more controlled release of plasma than standard |
+ | {{quote|Plasma Launchers are a hybrid Human-Guardian technology, capable of a more controlled release of plasma than standard accelerators, allowing users to easily regulate the power of the shot. The longer the trigger is held, the greater the shot's damage. Releasing the trigger at any point will automatically fire the round. This weapon is effective against human and alien vessels.|Additional In-Game Description}} |
{| class="article-table" border="1" style="text-align: center;" |
{| class="article-table" border="1" style="text-align: center;" |
||
! Class |
! Class |
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|- |
|- |
||
|1 |
|1 |
||
− | | |
+ | |D |
+ | |2.00 |
||
− | | |
||
− | | |
+ | |34 |
+ | |1.40 |
||
− | | |
||
|Fixed |
|Fixed |
||
|Absolute |
|Absolute |
||
− | | |
+ | |1.7 |
− | | |
+ | |65 |
− | | |
+ | |5 |
− | | |
+ | |17 |
− | | |
+ | |4.2 |
− | | |
+ | |15 |
− | | |
+ | |200 |
| |
| |
||
|- |
|- |
||
|1 |
|1 |
||
− | | |
+ | |F |
+ | |2.00 |
||
− | | |
||
− | | |
+ | |34 |
+ | |1.60 |
||
− | | |
||
|Turret |
|Turret |
||
|Absolute |
|Absolute |
||
− | | |
+ | |1.1 |
− | | |
+ | |65 |
− | | |
+ | |5 |
− | | |
+ | |17 |
− | | |
+ | |5.0 |
− | | |
+ | |15 |
− | | |
+ | |200 |
+ | |484,050 |
||
− | | |
||
|- |
|- |
||
|2 |
|2 |
||
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|15 |
|15 |
||
|200 |
|200 |
||
− | |1, |
+ | |1,659,200 |
|- |
|- |
||
|3 |
|3 |
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|- |
|- |
||
|3 |
|3 |
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− | | |
+ | |D |
+ | |8.00 |
||
− | | |
||
− | | |
+ | |51 |
+ | |2.53 |
||
− | | |
||
|Turret |
|Turret |
||
|Absolute |
|Absolute |
||
− | | |
+ | |3.3 |
− | | |
+ | |95 |
− | | |
+ | |5 |
− | | |
+ | |17 |
− | | |
+ | |6.4 |
− | | |
+ | |15 |
− | | |
+ | |200 |
+ | |5,495,200 |
||
− | | |
||
|} |
|} |
||
==Engineer Modifications== |
==Engineer Modifications== |
||
− | There are currently no [[Engineers|Engineer modification options]] for the Guardian Plasma Charger. |
+ | [[File:ED-Guardian-Plasma-Charger-Shooting.png|right|thumb|250px|Guardian Plasma Charger shooting]]There are currently no [[Engineers|Engineer modification options]] for the Guardian Plasma Charger. |
==Purchase Locations== |
==Purchase Locations== |
||
+ | |||
The Guardian Plasma Charger is available for purchase at all stations where a Guardian Technology Broker is present after the module has been unlocked. |
The Guardian Plasma Charger is available for purchase at all stations where a Guardian Technology Broker is present after the module has been unlocked. |
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{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;" |
{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;" |
Revision as of 02:27, 10 November 2019
Fixed-mount plasma weapon, based on researched Guardian technology. There is a limit of 4 experimental modules per vessel.
— In-Game Description
The Guardian Plasma Charger is a plasma-based weapon that utilizes Guardian technology. It can be unlocked through a Technology Broker.
Unlocking
Different modes and classes of the Guardian Plasma Charger can be permanently unlocked for purchase by providing the following Materials to a Guardian Technology Broker:
- Fixed, Class 1
- Fixed, Class 2
- Fixed, Class 3
- Turreted, Class 1
- Turreted, Class 2
- Turreted, Class 3
Specifications
Plasma Launchers are a hybrid Human-Guardian technology, capable of a more controlled release of plasma than standard accelerators, allowing users to easily regulate the power of the shot. The longer the trigger is held, the greater the shot's damage. Releasing the trigger at any point will automatically fire the round. This weapon is effective against human and alien vessels.
— Additional In-Game Description
Class | Rating | Mass (T) |
Integrity | Power Draw |
Weapon Mode |
Damage Type |
Damage | Armour Piercing |
ROF | Damage Multiplier |
Thermal Load |
Ammo Clip Size |
Ammo Maximum |
Value (CR) |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | D | 2.00 | 34 | 1.40 | Fixed | Absolute | 1.7 | 65 | 5 | 17 | 4.2 | 15 | 200 | |
1 | F | 2.00 | 34 | 1.60 | Turret | Absolute | 1.1 | 65 | 5 | 17 | 5.0 | 15 | 200 | 484,050 |
2 | B | 4.00 | 42 | 2.13 | Fixed | Absolute | 2.7 | 80 | 5 | 17 | 5.2 | 15 | 200 | 498,210 |
2 | E | 4.00 | 42 | 2.01 | Turret | Absolute | 2.2 | 80 | 5 | 17 | 5.8 | 15 | 200 | 1,659,200 |
3 | C | 8.00 | 51 | 3.10 | Fixed | Absolute | 3.9 | 95 | 5 | 17 | 6.2 | 15 | 200 | 1,248,946 |
3 | D | 8.00 | 51 | 2.53 | Turret | Absolute | 3.3 | 95 | 5 | 17 | 6.4 | 15 | 200 | 5,495,200 |
Engineer Modifications
There are currently no Engineer modification options for the Guardian Plasma Charger.
Purchase Locations
The Guardian Plasma Charger is available for purchase at all stations where a Guardian Technology Broker is present after the module has been unlocked.
Class | Rating | System | Station | Weapon Mode | Value |
---|---|---|---|---|---|
2, 3 | B | Shinrarta Dezhra | Jameson Memorial | Fixed | |
2, 3 | E | Shinrarta Dezhra | Jameson Memorial | Turret | |
2, 3 | B | LHS 20 | Ohm City | Fixed | |
2, 3 | E | LHS 20 | Ohm City | Turret |
Thermal | |
Kinetic |
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Explosive |
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Mixed-Type |
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Power-Specific |
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Experimental |
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Mining Tools |
|