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− | An '''Incursion''' is a [[Background Simulation]] state that occurs when a [[star system]] is first "Infested" and then attacked by [[Thargoid]]s. Incursions can be prevented or repulsed by destroying [[Thargoid Interceptor]]s and [[Thargoid Scout]]s in a targeted system.<ref>[https://forums.frontier.co.uk/showthread.php/459082-New-Thargoid-Incursion-State Frontier Forums: New 'Thargoid Incursion' State]</ref> |
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− | ==Prevention== |
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− | An imminent Thargoid Incursion is signaled by the arrival of [[Thargoid Interceptor]]s and [[Thargoid Scout]]s in a system and the presence of [[Non-Human Signal Source]]s. At this time, the system is classified as experiencing the "Infested" state, and a full Incursion can be prevented by destroying a large quantity of those vessels to defend the system; the number of kills required varies from system to system. If an insufficient number of Thargoid ships is destroyed in a certain period, the system will eventually enter the Thargoid Incursion state. [[Eagle Eye]] identifies a new wave of Infested systems each week. |
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− | ==Incursion onset and effects== |
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− | Once active, Thargoid Incursions become a system-wide negative background state, and are signified by a system's allegiance changing from [[Federation]], [[Empire]], [[Alliance]], or [[Independent]] to "Thargoids". As when attempting to prevent the Incursion, an active Incursion can be ended by destroying a quantity of Thargoid ships. Incursions can persist indefinitely until they are defeated. |
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− | As an Incursion persists, it has various cumulative negative effects on the system: |
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− | *One undamaged [[Starport]], including any Starports that may have been previously damaged and then repaired, will be [[Station#Emergency Protocol|damaged]] per week, until all Starports have become damaged. |
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− | *All [[Bulk Cruiser]] [[Megaship]]s present in the system at the time the Incursion begins will become damaged, and their flight plans will be interrupted. |
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− | *Stronger types of Thargoid Interceptors will appear alongside the types of Interceptors and Scouts already encountered in the system. |
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− | *[[AX Conflict Zone]] [[System Signal Sources|signal sources]] will appear in the system. Pilots who travel to them will face multiple waves of Thargoids in combat. |
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− | In addition, ships jumping to a system that is experiencing an Incursion may be [[Hyperdiction|hyperdicted]]. |
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− | == Thargoid activity levels == |
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− | The latest Thargoid activity levels of systems that are Infested or experiencing an Incursion can be tracked on the Thargoid Activity Report, an automatically-updated [[GalNet]] report which also tracks the statuses of repairs on damaged Starports. Systems that have recently become Infested or entered the Incursion state have a "Massive Thargoid Presence". As more Thargoids are destroyed in a system, the Thargoid activity level will decrease, signifying a lower concentration of Thargoid vessels is present. Thargoid activity levels are as follows: |
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− | *Massive Thargoid Presence |
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− | *Significant Thargoid Presence |
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− | *Moderate Thargoid Presence |
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− | *Marginal Thargoid Presence |
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− | *No Thargoid Presence |
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− | == Videos == |
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− | <gallery> |
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− | File:Elite_Dangerous_-_Incursions_-_The_Thargoid_Invasion_Changes |
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− | </gallery> |
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− | ==References== |
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− | <references /> |
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− | {{Thargoids}} |
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− | [[Category:Thargoids]] |
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− | [[Category:Guides]] |
Revision as of 19:39, 26 February 2019
Glory to F Type Stars!