Jump range of the Asp Exporer

Jump range is a ship statistic that displays the maximum length of a Hyperspace jump. If the distance to a system is greater than the ship's jump range, then the ship is not able to jump there.

Factors Edit

Jump range is primarily determined by the total mass of the ship and the installed Frame Shift Drive (FSD), which can be increased by the following means:

Ships with lower mass will achieve higher jump ranges with less effort, while ships with higher mass will require more effort just to achieve average jump ranges.

Jump range comparison Edit

Several documented jump ranges for certain ships are listed below, including some non-pilotable vessels. The Anaconda can achieve a jump range of at least 80 ly, which represents the current ceiling for jump range potential among pilotable ships; larger, non-pilotable vessels, such as Megaships and Starports, have much higher jump ranges.

Vessel Default Jump Range Upgraded Jump Range Engineered Jump Range
(With Guardian FSD Booster)
Supercharged Jump Range
Sidewinder MkI 7.56 ly 24.43 ly ~42 ly ~168 ly
Diamondback Explorer 14.15 ly 41.61 ly ~72 ly ~288 ly
Asp Explorer 13.12 ly 38.19 ly ~65 ly ~260 ly
Anaconda 9.41 ly 41.45 ly ~80 ly ~320 ly
The Gnosis 551 ly (max jump range) N/A N/A N/A
Freedom Class Survey Vessel CTC-023 7,928 ly (Rohini - Gandharvi jump) N/A N/A N/A
Jaques Station 21,890 ly (Gliese 1269 - Colonia jump) N/A N/A N/A