Elite Dangerous Wiki
Advertisement
Asp-Explorer-Jump-Range

Jump range of the Asp Exporer

Jump range is a ship statistic that displays the maximum length of a Hyperspace jump. If the distance to a system is greater than the ship's jump range, then the ship is not able to jump there. A pilot can check their ship's current jump range in the Ship tab of the Internal Panel of the HUD.

Factors[]

Jump range is primarily determined by the total mass of the ship and the installed Frame Shift Drive (FSD), which can be increased by the following means:

Ships with lower mass will achieve higher jump ranges with less effort, while ships with higher mass will require more effort just to achieve average jump ranges.

Jump range comparison[]

Notable documented jump ranges for certain ships are listed below, including some non-pilotable vessels. The Anaconda can achieve a jump range of at least 80 ly, which represents the current ceiling for jump range potential among conventional ships; larger vessels, such as Fleet Carriers, Megaships, and Starports, have proportionally higher jump ranges.

Vessel
Jump Range
Default With optimal module selection With Engineered modules & Guardian FSD Booster With FSD Supercharging
Sidewinder MkI 7.56 ly 24.43 ly ~42 ly ~168 ly
Diamondback Explorer 14.15 ly 41.61 ly ~75 ly ~300 ly
Asp Explorer 13.12 ly 38.19 ly ~65 ly ~260 ly
Krait Phantom 9.78 ly 34.79 ly ~70 ly ~280 ly
Anaconda 9.41 ly 41.45 ly ~80 ly ~320 ly
Drake-Class Carrier 500 ly (max) N/A N/A N/A
The Gnosis 500 ly (max) N/A N/A N/A
Dredger ~500 ly (max) N/A N/A N/A
Freedom Class Survey Vessel CTC-023 7,928 ly (Rohini - Gandharvi jump) N/A N/A N/A
Jaques Station 21,890 ly (Gliese 1269 - Colonia jump) N/A N/A N/A
Advertisement