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After having fled the Empire from the wrath of a senator, the brothers known as the Dukes of Mikunn, set up an operation on the edge of civilized space to mine and expand humanity's borders through colonization.

Starting with the humble system of Mikunn, they have built up a significant sphere of influence throughout the sector, leveraging their portfolio of assets against local leaders to acquire a network of systems.

— In-Game Description

Mikunn is an Independent system in the Core Systems within the Inner Orion Spur. Mikunn was uninhabited until December 16, 3300, when the Outpost Spassky's Inheritance was completed by The Dukes of Mikunn.

System Layout

  • Mikunn (Class M star)
    • Mikunn 1
      • Fuch's Folly (Settlement)
      • Kent Penal Colony (Settlement)
      • Spassky's Inheritance (Outpost)
    • Mikunn 2
    • Mikunn 3
    • Mikunn 4
    • Mikunn 5
    • Mikunn 6
    • Mikunn 7
    • Mikunn 8
    • Mikunn 9
    • Mikunn 10
    • Mikunn A Belt

Minor Factions

  • HR 7169 Union Party (Communism, Independent)
  • The Dukes of Mikunn (Feudal, Independent)
  • The Guild of Sefry (Anarchy, Independent)
  • The Mercs of Mikunn (Dictatorship, Independent)
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