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[[File:Mining-laser-Krait-Phantom-cockpit.png|300px|thumb|Class 2 Mining Laser]]
 
[[File:Mining-laser-Krait-Phantom-cockpit.png|300px|thumb|Class 2 Mining Laser]]
 
{{quote|The mining laser cuts chunks of asteroid off at a rate determined by the amount of mining laser power applied to the asteroid. Thus, more mining lasers will result in more chunks in the same period of time. Once cut off the chunks can be retrieved by cargo scoop or limpet drone. A refinery module is required to process asteroid chunks into saleable commodities.|In-Game Description}}
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The '''Mining Laser''' is a basic [[Miner|mining]] tool that uses lasers to cut mineral and metal fragments off of the surface of [[asteroids]]. These fragments can be collected via the [[Cargo Scoop|cargo scoop]] or [[Limpet Controller#Collector|drones]]. A [[Refinery]] is required to process the fragments and [[Cargo Rack|cargo]] space is required to store the [[material]] in [[Commodities|Commodity]] form.
   
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Despite being able to cut into asteroids, Mining Lasers are very ineffective in combat, suffering from a short maximum range, low damage output, and low [[Armour Hardness|armour]] penetration. Mining Lasers are also limited to scraping resource fragments from the surface of asteroids, and other mining tools must be equipped in order to access [[Abrasion Blaster|surface]], [[Sub-surface Displacement Missile|sub-surface]], and [[Seismic Charge Launcher|deep core]] deposits.
{{quote|The mining laser cuts chunks of asteroid off at a rate determined by the amount of mining laser power applied to the asteroid. Thus, more mining lasers will result in more chunks in the same period of time. Once cut off the chunks can be retrieved by cargo scoop or limpet drone. A refinery module is required to process asteroid chunks into saleable commodities.|In-Game Description}}The '''Mining Laser''' is the primary tool of a [[miner]]. It's used to cut mineral and metal fragments off of [[asteroids]]. These fragments can be collected via the [[Cargo Scoop|cargo scoop]] or [[Limpet Controller#Collector|drones]]. A [[Refinery]] is required to process the fragments and [[Cargo Rack|cargo]] space is required to store the [[material]] in sale-able form.
 
 
As of 1.5/2.0, mining lasers are only available in classes 1 and 2. Turreted mining lasers were added in [[Elite Dangerous: Horizons#The Commanders - v2.3|The Commanders v2.3 update]]<sup><ref>https://forums.frontier.co.uk/showthread.php/341916-2-3-The-Commanders-Changelog</ref></sup>; These turreted mining lasers only function as full turrets when under the control of a [[Multicrew]] Gunner.
 
 
Despite being able to cut into asteroids, mining lasers are very ineffective in combat, suffering from very short maximum range and extremely low damage and [[Armour Hardness|armour]] penetration. It is thus advised to have either strong [[Shield Generator|shields]] and [[thrusters]] to be able to outrun an attacker or to other [[weapons]] mounted to one or more [[hardpoints]].
 
 
A Class 2 mining laser mines faster than a Class 1 laser but conshieldssumes more energy.
 
 
Mining Lasers '''will not''' be obsoleted by the upcoming [[Beyond]] Chapter Four changes to mining. Rather, they will continue to serve as a basic mining tool, whilst the advanced tools will allow experienced miners to maximize their mining gains.
 
   
 
==Specifications==
 
==Specifications==
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|}
   
== References ==
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==Notes==
 
*Turreted Mining Lasers were added in the ''[[Elite Dangerous: Horizons#The Commanders - v2.3|Elite Dangerous: Horizons - The Commanders]]'' (2.3) update.<ref>https://forums.frontier.co.uk/showthread.php/341916-2-3-The-Commanders-Changelog</ref> These turreted Mining Lasers only function as full turrets when under the control of a [[Multicrew]] Gunner.
<references />
 
   
 
==Gallery==
 
==Gallery==
<gallery widths="250">
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<gallery>
 
Image_Weapon_Mining-Laser.jpg|Mining Laser Classes I and II
 
Image_Weapon_Mining-Laser.jpg|Mining Laser Classes I and II
 
wpn_c1_mining.png|Class 1 Mining Laser
 
wpn_c1_mining.png|Class 1 Mining Laser
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==See also==
 
==See also==
* [[Refinery]]
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*[[Refinery]]
* [[Miner|Mining]]
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*[[Miner|Mining]]
* [[Mining Lance]] - a faction-specific mining laser with enhanced combat damage.
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*[[Mining Lance]]
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==References==
 
<references/>
   
 
{{WeaponNavbox}}
 
{{WeaponNavbox}}

Revision as of 03:05, 4 September 2019

Mining-laser-Krait-Phantom-cockpit

Class 2 Mining Laser

The mining laser cuts chunks of asteroid off at a rate determined by the amount of mining laser power applied to the asteroid. Thus, more mining lasers will result in more chunks in the same period of time. Once cut off the chunks can be retrieved by cargo scoop or limpet drone. A refinery module is required to process asteroid chunks into saleable commodities.

— In-Game Description

The Mining Laser is a basic mining tool that uses lasers to cut mineral and metal fragments off of the surface of asteroids. These fragments can be collected via the cargo scoop or drones. A Refinery is required to process the fragments and cargo space is required to store the material in Commodity form.

Despite being able to cut into asteroids, Mining Lasers are very ineffective in combat, suffering from a short maximum range, low damage output, and low armour penetration. Mining Lasers are also limited to scraping resource fragments from the surface of asteroids, and other mining tools must be equipped in order to access surface, sub-surface, and deep core deposits.

Specifications

Class Rating Mass
(T)
Integrity Power
Draw
Distributor draw (MW) Weapon
Mode
Armour
Pen
Thermal
Load
Value
(CR)
1 D 2.00 40 0.500 1.5 Fixed 18 2.0 6,800
1 D 2.00 40 0.500 1.5 Turret 18 2.0 9,400
2 D 2.00 51 0.750 3 Fixed 18 4.0 22,576
2 D 2.00 51 0.750 3 Turret 18 4.0 32,576

Notes

Gallery

See also

References