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Main article: Unidentified Signal Source
Non-Human-Signal-Source

Non-Human Signal Source

A Non-Human Signal Source is a type of signal source that contains one of several possible Thargoid encounters dependent on its threat level. The threat level varies from 2-9.

Spawn Locations

Non-Human Signal Sources spawn primarily in the vicinity of the Pleiades Nebula and Witch Head Nebula, two regions believed to have been claimed by the Thargoids as their territory and used as staging grounds for attacks.

Other locations include systems that have been identified by Eagle Eye as targets for imminent Thargoid attacks, systems that are experiencing Incursions, systems with Thargoid Surface Sites, and systems where significant Thargoid-related events have occurred in the past, such as Deciat.

Threat Level

Depending on the Threat Level of a Non-Human Signal Source, one of a number of different scenarios will occur.

Threat Level Hazards and Objects Notes
2 x1 Thargoid Probe
3 x2 Thargoid Scouts
Debris
Thargoid Scouts are immediately hostile.
4[1] x3-7 Thargoid Scouts Thargoid Scouts are immediately hostile.
x1-2 Random Human Ships
x4-7 Thargoid Scouts
Debris
The human ship is neutral. Thargoid Scouts are immediately hostile.
5 x1 Thargoid Probe
x1 Thargoid Sensor
x1 Thargoid Interceptor (Cyclops)
Various salvage commodities
Debris
Thargoid Cyclops is initially neutral. Occasionally, no Interceptor will be present.
x3 Random Human Ships
x4-8 Thargoid Scouts
Human ships are neutral. Hostile Thargoid Scouts will arrive soon after entering and will focus on the human ships.
6[2] x1 Thargoid Interceptor (Basilisk)
Various salvage commodities
Debris
Thargoid Basilisk is initially neutral. Occasionally, no Interceptor will be present.
x4 Thargoid Scouts
x1 Thargoid Interceptor (Cyclops)
Thargoid Scouts are immediately hostile, and a hostile Cyclops Interceptor will arrive soon after engaging.
7[3][4] x1 Thargoid Interceptor (Medusa)
Various salvage commodities
Debris
Thargoid Medusa is initially neutral. Occasionally, no Interceptor will be present.
x4 Thargoid Scouts
x1 Thargoid Interceptor (Basilisk)
Thargoid Scouts are immediately hostile, and a hostile Basilisk Interceptor will arrive soon after engaging.
x1 Thargoid Sensor
8[5] x1 Thargoid Interceptor (Hydra) Thargoid Hydra is initially neutral. Occasionally, no Interceptor will be present.
x4 Thargoid Scouts
x1 Thargoid Interceptor (Medusa)
Thargoid Scouts are immediately hostile, and a hostile Medusa Interceptor will arrive soon after engaging.
9 x4 Thargoid Scouts
x1 Thargoid Interceptor (Hydra)
Thargoid Scouts are immediately hostile, and a hostile Hydra Interceptor will arrive soon after engaging.

Notes

References

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