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Elite-Dangerous-Powerplay-Powers

Powers in the Milky Way galaxy

A Power is a powerful individual or organization who strive to control inhabited space for their own agendas in Powerplay. Each power attempts to expand into systems, extracting resources from them in order to pay for continued expansion and protect systems already being exploited.

Powers are distinct entities compared to minor and major factions. Each Power can control a vast amount of systems that is aligned to both major and minor factions.

While many powers are aligned directly with major factions, it is not necessary to be a Power and some are independent entities. More importantly, even when a Power is aligned with a major faction this does not prevent them from scheming against its fellow allies within the same faction, ultimately every Power stands alone.

Individual Powers approach the parts of Powerplay with an Ethos which is differently effective against particular system government types.

List of Powers[]

Name Headquarters Allegiance Preparation Ethos Expansion Ethos Control Ethos
Aisling Duval Cubeo Empire Social Finance Social
Archon Delaine Harma Independent Combat Combat Social
Arissa Lavigny-Duval Kamadhenu Empire Social Combat Combat
Denton Patreus Eotienses Empire Finance Combat Combat
Edmund Mahon Gateway Alliance Finance Finance Finance
Felicia Winters Rhea Federation Social Finance Finance
Li Yong-Rui Lembava Independent Social Finance Finance
Pranav Antal Polevnic Independent Social Social Covert
Yuri Grom Clayakarma Independent Covert Combat Covert
Zachary Hudson Nanomam Federation Combat Combat Combat
Zemina Torval Synteini Empire Finance Finance Covert

Table of Rating Rewards[]

In the table below "P.N." are preparation nominations; "P.C." are power commodities. Ship components, awarded at rating 3 can be obtained after being pledged to the respective power for 4 weeks.

Multiple levels can be gained per week, but Merits are halved each week after Powerplay cycle.

Access to power-specific modules that the powers reward their supporters with is only available while pledged to a power.

Power Rating 1 Rating 2 (100 Merits) Rating 3 (750 Merits) Rating 4 (1,500 Merits) Rating 5 (10,000 Merits)
All Powers 1,000 CR
0 P.N.
10 P.C. per half hour
50,000 CR
2 P.N.
15 P.C. per half hour
500,000 CR
5 P.N.
20 P.C. per half hour
5,000,000 CR
10 P.N.
25 P.C. per half hour
50,000,000 CR
25 P.N.
50 P.C. per half hour
Aisling Duval +10% influence change (increasing to 15/20/25%) Prismatic Shield Generator: a stronger Shield Generator with slower regen +100% influence change
Archon Delaine -20% Fines and bounties incurred (increasing to 30/40/50%) Cytoscrambler: a Burst Laser that is very effective against shields but ineffective against armour -100% fines and bounties incurred
Arissa Lavigny-Duval +20% bounty payout (increasing to 30/40/50%) Imperial Hammer: a multi-shot Railgun +100% bounty payout
Denton Patreus -10% weapons cost (increasing to 20/25/30%) Advanced Plasma Accelerator: a rapid-fire Plasma Accelerator -90% munitions costs
Edmund Mahon +5% trade profits (increasing to 10/15/20%) Retributor: a small Beam Laser with high heat damage +50% rare goods profits
Felicia Winters +10% positive influence (increasing to 15/20/25%) Pulse Disruptor: a medium Pulse Laser that also causes temporary module malfunction on hull strikes +100% influence change
Li Yong-Rui -5% insurance costs (increasing to 10/15/20%) Pack-Hound Missile Rack: a medium Seeker Missile Rack that fires a salvo of "drunk" missiles +200% exploration data payout
Pranav Antal +5% positive influence (increasing to 10/15/20%) Enforcer Cannon: a Multi-cannon with higher damage at a lower rate of fire +100% bounty payout
Yuri Grom Trade profit, exploration data and bounties handed increased by 2% (increasing to 5/7/15%) Containment Missile: A dumbfire missile that reboots the target's FSD. +100% in influence gained in controlled/exploited systems.
Zachary Hudson +20% bounty payout (increasing to 30/40/50%) Pacifier Frag-Cannon: a large Fragment Cannon with tighter spread and longer range but lower damage +100% bounty payout
Zemina Torval +5% trade profits (increasing to 10/15/20%) Mining Lance: a Mining Laser more capable of inflicting combat damage +50% rare goods profits

Tables of Exploitation Effects[]

Complete information about exploitation effects is available in the Galactic Powers Stats section of each power.

Effects on minor faction influence and control systems[]

Power Minor Factions Controlled Systems
Aisling Duval
Archon Delaine All weapons/slaves/narcotics legalized
Huge production+consumption boost for narcotics and weapons
Security halved
Black markets opened if not present
Black markets pay 15% extra for illegal goods
Arissa Lavigny-Duval Imperial inf +
Federation inf -
Fines and bounties x2
Bounty payout +20%
Security +
Black markets closed
Denton Patreus
Edmund Mahon Alliance inf +
Federation inf -
Imperial inf -
Hull reinforcements and cargo racks price -20%
Agricultural goods and equipment consumption/production x4
Agricultural goods and equipment price -10%
Felicia Winters
Li Yong-Rui All inf -, but more so for Federation and Empire High tech goods consumption/production x2
High tech goods pay +20%
All shipyards stock Cobra MkIII, Diamondback Explorer, Asp Explorer, and Python
Outfitting prices -15%
Pranav Antal All inf +, but more so for Independent factions Fines and bounties x2
Black markets closed
Yuri Grom Independent factions boosted, others reduced. Bounty payouts increased by 20%
Security increased
Black markets closed
Gold price increased by 5%
Zachary Hudson
Zemina Torval

Effects on exploited systems[]

The following effects are applied in the exploited systems of each power, and affect all players (not just those at rating 2 or higher).

Power Federation Empire Alliance Independent
Aisling Duval
Archon Delaine
Arissa Lavigny-Duval Bounty payout +20%
Black market profit -20%
Bounty payout +20%
Black market profit -20%
Bounty payout +20%
Black market profit -20%
Bounty payout +20%
Black market profit -20%
Denton Patreus
Edmund Mahon Agricultural goods consumption/production -50%
Agricultural goods price +10%
Agricultural goods consumption/production -50%
Agricultural goods price +10%
Agricultural goods consumption/production x4
Agricultural goods price -10%
Agricultural equipment price -10%
Agricultural goods consumption/production x4
Agricultural goods price -10%
Agricultural equipment price -10%
Felicia Winters Basic foods and medicine consumption and production x2
Security +20%
Imperial slave cost +10% Basic foods and medicine consumption and production x2 Basic foods and medicine consumption and production x2
Li Yong-Rui High tech goods production/consumption doubled
High Tech goods price -10%
High tech goods production/consumption doubled
High Tech goods price -10%
High tech goods production/consumption doubled
High Tech goods price -10%
High tech goods production/consumption doubled
High Tech goods price -10%
Pranav Antal 50% Increase on received fines and bounties
Black markets pay 10% more for illegal goods
50% Increase on received fines and bounties
Black markets pay 10% more for illegal goods
50% Increase on received fines and bounties
Black markets pay 10% more for illegal goods
50% Increase on received fines and bounties
Black markets pay 10% more for illegal goods
Yuri Grom Bounty payouts increased by 20%
Gold price reduced by 5%
Bounty payouts increased by 20%
Gold price reduced by 5%
Bounty payouts increased by 20%
Gold price reduced by 5%
Bounty payouts increased by 20%
Gold price reduced by 5%
Zachary Hudson Weapon cost -10%
Security +20%
Security -40% Security -40% Security -40%
Zemina Torval Mined materials price -10% Imperial slave production/consumption x2 Mined materials price -10%

Notes[]

  • The leader of the power that controls or exploits the system, has his or her portrait blinking among advertisements in the system's ports. The same applies to all the contesting powers.

All items (11)

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