DNYI (Message Wall | contribs) (Undo revision 85443 by Clockpuncher (talk) Please do not remove general information) Tag: rte-wysiwyg |
DNYI (Message Wall | contribs) (Undo revision 85444 by DNYI (talk) undoing my undo, closer examination shows that info was moved around, not removed) Tag: rte-wysiwyg |
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{{UpdateMe}} |
{{UpdateMe}} |
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+ | '''Ships''' are the central feature of [[Elite Dangerous]], and are used to traverse space and perform a variety of different tasks. There are a variety of designs to suit various roles. Many ships were inspired by the classic wireframe and polygonal models of previous [[:Category:Elite series|Elite games]]. |
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⚫ | |||
− | <div style="float: right;">__TOC__</div> |
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+ | Each ship has access to a range of different modules which they can fit to help specialize as [[Trader|traders]], [[Smuggler|smugglers]], [[Bounty Hunter|bounty hunters]], [[Pirate|pirates]], etc. All ships have been designed with the [[Ship Interiors|ship interiors]] in mind and for future gameplay opportunities. |
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− | |||
− | '''Ships''' are used to traverse space and perform a variety of different tasks between traversing. As with previous Elite games, there are a variety of designs. |
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− | |||
⚫ | |||
− | Currently there are |
+ | Currently, there are 31 playable ships and 3 playable fighters, each built by one of several manufacturers with their own unique styles. Initially, there was a planned total of 30 playable ships with multiple variants in addition to some non-playable ships. |
All commanders begin the game with a [[Sidewinder MkI]]. The player may upgrade components or purchase an entirely new ship based upon their needs and available funds. New ships can only be purchased at [[Station]]s; [[Shipyard]] service and modules can only be changed or upgraded at stations with the [[Outfitting]] service. |
All commanders begin the game with a [[Sidewinder MkI]]. The player may upgrade components or purchase an entirely new ship based upon their needs and available funds. New ships can only be purchased at [[Station]]s; [[Shipyard]] service and modules can only be changed or upgraded at stations with the [[Outfitting]] service. |
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⚫ | |||
− | With the [[Horizons]] expansion bundle, Players can join other ships via [[Multicrew]] and NPC [[Pilot]]s can be hired to perform certain roles. |
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+ | All ships available to players are organized below by manufacturer. Playable fighters, which can only be deployed from [[Fighter Hangar]]s equipped on suitable ships, are italicized. |
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⚫ | |||
{| class="article-table" id="baseShip" style="text-align: center; font-size: 0.8em; line-height: 1.3em;" border="1" |
{| class="article-table" id="baseShip" style="text-align: center; font-size: 0.8em; line-height: 1.3em;" border="1" |
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! style="text-align: center; font-size: 0.9em;" data-sort-type="text" | [[Core Dynamics]] |
! style="text-align: center; font-size: 0.9em;" data-sort-type="text" | [[Core Dynamics]] |
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|[[Eagle MkII|Eagle]] |
|[[Eagle MkII|Eagle]] |
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|[[Anaconda]] |
|[[Anaconda]] |
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⚫ | |||
− | |[http://elite-dangerous.wikia.com/wiki/Imperial_Fighter GU-97 (Imperial Fighter)] |
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|[[Asp Explorer]] |
|[[Asp Explorer]] |
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|[[Beluga Liner]] |
|[[Beluga Liner]] |
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|[[Adder]] |
|[[Adder]] |
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|- |
|- |
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− | |[[F63 Condor|F63 Condor (Federal Fighter)]] |
+ | |''[[F63 Condor|F63 Condor (Federal Fighter)]]'' |
|[[Cobra MkIII]] |
|[[Cobra MkIII]] |
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− | |[[Imperial |
+ | |[[Imperial Courier]] |
|[[Asp Scout]] |
|[[Asp Scout]] |
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|[[Dolphin]] |
|[[Dolphin]] |
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|[[Federal Assault Ship]] |
|[[Federal Assault Ship]] |
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|[[Cobra MkIV]] |
|[[Cobra MkIV]] |
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− | |[[Imperial |
+ | |[[Imperial Cutter]] |
|[[Diamondback Explorer]] |
|[[Diamondback Explorer]] |
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|[[Orca]] |
|[[Orca]] |
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|[[Federal Corvette]] |
|[[Federal Corvette]] |
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|[[Python]] |
|[[Python]] |
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− | |[[Imperial |
+ | |[[Imperial Eagle]] |
|[[Diamondback Scout]] |
|[[Diamondback Scout]] |
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| |
| |
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|[[Federal Dropship]] |
|[[Federal Dropship]] |
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|[[Sidewinder MkI]] |
|[[Sidewinder MkI]] |
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− | |[[Imperial |
+ | |''[[Imperial Fighter|Imperial Fighter (GU-97)]]'' |
|[[Keelback]] |
|[[Keelback]] |
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| |
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|[[Viper MkIII]] |
|[[Viper MkIII]] |
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| |
| |
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− | |[[Taipan Fighter|Taipan Fighter (Independent Fighter)]] |
+ | |''[[Taipan Fighter|Taipan Fighter (Independent Fighter)]]'' |
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| |
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|} |
|} |
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− | === |
+ | ===Specifications=== |
− | {| class="article-table" id="baseShip" style="text-align: center; font-size: 1.0em; line-height: 1.3em;" border="1" |
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− | ! style="text-align: center; font-size: 0.9em;" data-sort-type="text" | Upcoming Ships |
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− | ! style="text-align: center; font-size: 0.9em;" data-sort-type="text" | Speculated Ships |
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− | |- |
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⚫ | |||
− | |[[Asp MkII]] |
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− | |- |
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− | | |
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− | |[[Krait]] |
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− | |- |
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− | | |
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− | |[[Mamba]] |
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− | |- |
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− | | |
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− | |[[The Hunter]] |
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− | |- |
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− | | |
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− | |[[Narwhal Liner]] |
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− | |} |
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− | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | Multipurpose ships are a jack-of-all-trades in that they can easily be fitted for whatever role the player needs; whether it be hauling cargo, ship-to-ship combat, or exploring the [[stars]], multipurpose ships can do it all. Multipurpose ships usually can do most jobs just as well if not better than comparable ships targeted towards those jobs. |
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− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
⚫ | Exploration ships typically come with large default jump ranges, large [[Fuel Tank]]s for ships of their size, and should be fitted with lots of low class [[Internal Compartment]]s for [[Discovery Scanner|scanners]] to optimize jump distance. These ships are designed to be able to equip the multitude of scanning equipment needed for an expedition, then fly long distances into the void without the need for regular refuelling through the use of [[Fuel Scoop]]s. |
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− | |||
⚫ | |||
− | |||
⚫ | |||
− | |||
− | ==Ship Stats== |
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<tabber>Base Ship= |
<tabber>Base Ship= |
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Default ship specifications as equipped when purchased. Sidewinder can be obtained for free. |
Default ship specifications as equipped when purchased. Sidewinder can be obtained for free. |
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</tabber> |
</tabber> |
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− | == |
+ | ===Outfitting=== |
− | All ships are highly customisable through outfitting. Each outfit slot has a maximum class that can be put into that slot. This only lists what type of outfit slots are available for each ship, their exact content has to be put on some other page. For example: Internal compartments can contain cargo space, where class 1 = 2t, class 2 = 4t, class 3 = 8t, class 4 = 16t... But Internal compartments can also contain [[Shield Cell Bank|shield cell banks]], scanners, etc. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armour piercing, etc. |
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− | |||
− | Every ship has an upgradable [[Shield Generator]] by default. It provides a continually regenerating protective energy shield around the vessel. |
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− | |||
− | Max class for each outfit slot in table below (more info on respective ship page): |
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− | |||
<tabber>External= |
<tabber>External= |
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External [[Hardpoint | Hardpoints]] and Utility Mounts. |
External [[Hardpoint | Hardpoints]] and Utility Mounts. |
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[r] = [[Reserved Compartment]], limited to [[Cargo Rack]], [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Passenger Cabin]]. |
[r] = [[Reserved Compartment]], limited to [[Cargo Rack]], [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Passenger Cabin]]. |
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|} |
|} |
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− | |||
</tabber> |
</tabber> |
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⚫ | |||
⚫ | |||
+ | |||
− | Frontier are developing a family of ships for the navies of each faction in the game. Examples: |
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+ | ==Upcoming Ships== |
||
+ | Currently, the only ship known to be in development for inclusion in a future game update is the [[Panther Clipper]], a heavy trader manufactured by [[Zorgon Peterson]]. As the Panther Clipper has only be seen through concept art to-date, it is unknown when the ship will implemented or what its final appearance and specifications will be. |
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+ | |||
⚫ | |||
⚫ | |||
⚫ | Multipurpose ships are a jack-of-all-trades in that they can easily be fitted for whatever role the player needs; whether it be hauling cargo, ship-to-ship combat, or exploring the [[stars]], multipurpose ships can do it all. Multipurpose ships usually can do most jobs just as well if not better than comparable ships targeted towards those jobs. |
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+ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | Exploration ships typically come with large default jump ranges, large [[Fuel Tank]]s for ships of their size, and should be fitted with lots of low class [[Internal Compartment]]s for [[Discovery Scanner|scanners]] to optimize jump distance. These ships are designed to be able to equip the multitude of scanning equipment needed for an expedition, then fly long distances into the void without the need for regular refuelling through the use of [[Fuel Scoop]]s. |
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+ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | There are currently two types of [[Capital Ships|capital ships]] in-game: the [[Farragut Battle Cruiser]] and the [[Majestic Class Interdictor]]. They're heavily armed and can launch several fighter squadrons. These ships are piloted by NPCs. However, Frontier said in their roadmap that they intend to add the "availability of giant ‘executive control’ ships to players" in a future content update.<ref>[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=1824c0b05a#Lifetime%20Exp Newsletter #29]</ref> |
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+ | |||
⚫ | In The Commanders Livestream, a viewer asked "any chance of playing capital ships in the future?", David Braben answered: "it's on the list, but a long way down it, because there's a lot of gameplay to make it work. The issue is what we call the difference between direct control and executive control. Where rather than flying by the seat of your pants you're giving orders to a giant ship. Because you can't expect it to change course very rapidly and that sort of thing. So it's certainly a long-term possibility, but it's long-term."<ref>[https://www.youtube.com/watch?v=McJgSVJQGG8 Elite Dangerous 2.3 - The Commanders Release Livestream]</ref> |
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⚫ | |||
− | * [[Federal Assault Ship]] - Federation Assault Craft |
||
+ | [[File:Naphtha_Class.png|thumb|200px|Naphtha Class Tanker in Okinura]] |
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− | * [[Federal Corvette]] - Civilian version of Federation Light Warship |
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⚫ | A [[Megaship]] is a class of massive ships that travel through the galaxy, and are utilized in a wide variety of roles.<ref name=":0">[https://forums.frontier.co.uk/showthread.php/332399-2-3-The-Commanders-Beta-Changelog Frontier Developments Forums - 2.3 The Commanders Beta - Changelog]</ref> Comparable in size to most [[station]]s, and in some cases much longer, a number of megaships are also equipped with docking facilities for small, medium, and large vessels. All services normally available at stations are on offer, with the exception of the Shipyard. Currently only NPCs can fly Megaships. |
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− | * [[Federal Dropship]] - Federation General Purpose |
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− | * [[Federal Gunship]] - Federation Heavy Attack Ship |
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− | * [[Imperial Clipper]] - Empire General Purpose |
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− | * [[Imperial Courier]] - Empire Scout |
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− | * [[Imperial Cutter]] - Civilian version of Empire Light Warship |
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− | * [[Imperial Eagle]] - Empire version of the [[Eagle MkII]] |
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− | * [[Imperial Fighter]]/GU-97 - Imperial Fighter |
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− | * [[F63 Condor]] - Federal Fighter |
||
− | * [[Farragut Battle Cruiser]] - Federal Capital Ship |
||
− | * [[Majestic Class Interdictor]] - Empire Capital Ship |
||
+ | ==Development Notes: Fleet Hierarchy== |
||
The fleet-class ships that are available to the game’s major factions follow a hierarchy.<ref>[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=c0b11fe947 Newsletter #7]</ref> |
The fleet-class ships that are available to the game’s major factions follow a hierarchy.<ref>[http://us2.campaign-archive1.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=c0b11fe947 Newsletter #7]</ref> |
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[[File:Fed corvette.png|thumb|200px|Federal Corvette]] |
[[File:Fed corvette.png|thumb|200px|Federal Corvette]] |
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Light multi-role warships, capable of reconnaissance, incursions and escort missions. These small warships are also popular with smaller [[factions]], organizations and even wealthy individuals due to their adaptability. The Federal Corvette is a slower Corvette-class Ship with more maneuverability and firepower, while The Imperial Cutter is a lighter and faster Corvette-class ship, players will be able to get their hands on these ships in the game (assuming they can make the right contacts). |
Light multi-role warships, capable of reconnaissance, incursions and escort missions. These small warships are also popular with smaller [[factions]], organizations and even wealthy individuals due to their adaptability. The Federal Corvette is a slower Corvette-class Ship with more maneuverability and firepower, while The Imperial Cutter is a lighter and faster Corvette-class ship, players will be able to get their hands on these ships in the game (assuming they can make the right contacts). |
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+ | |||
=== Fighters === |
=== Fighters === |
||
− | |||
[[File:Imperial_Fighter_landed.jpg|thumb|200px|Imperial Fighter landed]] |
[[File:Imperial_Fighter_landed.jpg|thumb|200px|Imperial Fighter landed]] |
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− | |||
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defence of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts. |
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defence of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts. |
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Small automated ships that have largely been phased out due to the existence of effective counter-measures. |
Small automated ships that have largely been phased out due to the existence of effective counter-measures. |
||
− | == |
+ | ==Gallery== |
⚫ | There are currently two types of [[Capital Ships|capital ships]] in-game: the [[Farragut Battle Cruiser]] and the [[Majestic Class Interdictor]]. They're heavily armed and can launch several fighter squadrons. These ships are piloted by NPCs. However, Frontier said in their roadmap that they intend to add the "availability of giant ‘executive control’ ships to players" in a future content update.<ref>[http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=1824c0b05a#Lifetime%20Exp Newsletter #29]</ref> |
||
− | |||
⚫ | In The Commanders Livestream, a viewer asked "any chance of playing capital ships in the future?", David Braben answered: "it's on the list, but a long way down it, because there's a lot of gameplay to make it work. The issue is what we call the difference between direct control and executive control. Where rather than flying by the seat of your pants you're giving orders to a giant ship. Because you can't expect it to change course very rapidly and that sort of thing. So it's certainly a long-term possibility, but it's long-term."<ref>[https://www.youtube.com/watch?v=McJgSVJQGG8 Elite Dangerous 2.3 - The Commanders Release Livestream]</ref> |
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− | |||
⚫ | |||
⚫ | A |
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− | |||
− | === Megaship Type === |
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− | There are various types of Megaships:<ref name=":0" /> |
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− | |||
− | * Tanker |
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− | * Cargo |
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− | * Asteroid Miner |
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− | * Flight Operations |
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− | * Prison Ship |
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− | * Science Vessel |
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− | * Passenger |
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− | * Dredger |
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− | * [[Generation ships|Generation Ship]] |
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− | |||
− | == Heritage == |
||
⚫ | |||
− | |||
− | Many ships are based on the classic versions of the previous games in the [[:Category:Elite series|Elite series]]. The old wireframe ship models were used as inspiration to make highly detailed versions with similar characteristics in Elite Dangerous. |
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− | |||
⚫ | |||
<gallery> |
<gallery> |
||
ED Ship Size.jpg|Ship Size Chart (v2.2) |
ED Ship Size.jpg|Ship Size Chart (v2.2) |
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==References== |
==References== |
||
<references /> |
<references /> |
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− | {{ShipNavbox}} |
+ | {{ShipNavbox}} |
Revision as of 01:21, 30 July 2017
Parts of this article have been identified as out of date. Please update this article to reflect the current version of the game, and remove this template when finished.
|
Ships are the central feature of Elite Dangerous, and are used to traverse space and perform a variety of different tasks. There are a variety of designs to suit various roles. Many ships were inspired by the classic wireframe and polygonal models of previous Elite games.
Each ship has access to a range of different modules which they can fit to help specialize as traders, smugglers, bounty hunters, pirates, etc. All ships have been designed with the ship interiors in mind and for future gameplay opportunities.
Currently, there are 31 playable ships and 3 playable fighters, each built by one of several manufacturers with their own unique styles. Initially, there was a planned total of 30 playable ships with multiple variants in addition to some non-playable ships.
All commanders begin the game with a Sidewinder MkI. The player may upgrade components or purchase an entirely new ship based upon their needs and available funds. New ships can only be purchased at Stations; Shipyard service and modules can only be changed or upgraded at stations with the Outfitting service.
Available Ships
All ships available to players are organized below by manufacturer. Playable fighters, which can only be deployed from Fighter Hangars equipped on suitable ships, are italicized.
Specifications
Default ship specifications as equipped when purchased. Sidewinder can be obtained for free.
Model | Type | Jump Range [Laden] (LY) |
Mnvr Rating |
Cargo [Max] (T) |
Pad Size | Speed [Boost] (m/s) |
Armour | Shield (MJ) |
Cost (CR) |
Hull Mass (T) |
Mass Lock Factor |
Optional Modules (Restricted) |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Sidewinder MkI | Multipurpose | 7.56 [6.96] |
5 | 4 [12] |
S | 220 [321] |
108 | 52 | 32,000 | 25 | 6 | 4 |
Eagle MkII | Combat | 8.47 [8.27] |
7 | 2 [16] |
S | 239 [349] |
72 | 78 | 44,800 | 50 | 6 | 4 (1) |
Hauler | Freighter | 9.87 [8.08] |
4 | 8 [22] |
S | 206 [309] |
180 | 65 | 52,720 | 14 | 6 | 4 |
Adder | Multipurpose | 9.12 [8.47] |
4 | 6 [26] |
S | 220 [321] |
162 | 78 | 87,808 | 35 | 7 | 5 |
Imperial Eagle | Combat | 8.22 [8.03] |
5 | 2 [16] |
S | 298 [397] |
108 | 104 | 110,830 | 50 | 6 | 4 (1) |
Viper MkIII | Combat | 7.67 [7.35] |
4 | 4 [22] |
S | 315 [394] |
126 | 137 | 142,931 | 50 | 7 | 4 |
Cobra MkIII | Multipurpose | 10.46 [9.78] |
5 | 18 [60] |
S | 286 [408] |
216 | 92 | 379,718 | 180 | 8 | 6 |
Viper MkIV | Combat | 10.36 [9.69] |
3 | 18 [50] |
S | 271 [342] |
270 | 103 | 426,990 | 190 | 7 | 6 (1) |
Diamondback Scout | Combat Explorer | 11.35 [11.35] |
5 | 0 [28] |
S | 283 [384] |
216 | 92 | 564,330 | 170 | 8 | 4 |
Cobra MkIV | Multipurpose | 9.37 [8.38] |
3 | 34 [88] |
S | 200 [299] |
216 | 125 | 745,610 | 210 | N/A | 8 |
Type-6 | Freighter | 12.39 [10.07] |
3 | 50 [112] |
M | 223 [355] |
324 | 77 | 1,045,945 | 155 | 8 | 7 |
Dolphin | Passenger | 10.67 [10.11] |
3 | 14 [84] |
S | 258 [361] |
198 | 143 | 1,337,330 | 140 | 9 | 7 (1) |
Diamondback Explorer | Combat Explorer | 15.61 [15.12] |
4 | 12 [56] |
S | 251 [328] |
270 | 131 | 1,894,760 | 260 | 10 | 6 |
Imperial Courier | Multipurpose | 8.83 [7.69] |
4 | 12 [30] |
S | 280 [380] |
144 | 230 | 2,542,931 | 35 | 7 | 6 |
Keelback | Combat Freighter | 10.94 [9.48] |
2 | 38 [88] |
M | 202 [303] |
486 | 80 | 3,048,000 | 180 | 8 | 6 |
Asp Scout | Combat Explorer | 11.69 [10.84] |
5 | 16 [72] |
M | 223 [304] |
324 | 105 | 3,862,130 | 150 | 8 | 6 |
Vulture | Combat | 7.93 [7.75] |
5 | 8 [56] |
S | 215 [348] |
288 | 293 | 4,925,615 | 230 | 10 | 5 (1) |
Asp Explorer | Multipurpose | 13.12 [12.07] |
4 | 38 [128] |
M | 254 [345] |
378 | 152 | 6,661,153 | 280 | 11 | 7 |
Federal Dropship | Multipurpose | 7.25 [6.77] |
3 | 56 [164] |
M | 183 [304] |
540 | 104 | 14,314,210 | 580 | 14 | 7 (2) |
Type-7 | Freighter | 10.68 [8.63] |
1 | 128 [304] |
L | 181 [301] |
612 | 78 | 17,472,252 | 420 | 10 | 8 |
Federal Assault Ship | Combat | 8.33 [7.69] |
4 | 32 [96] |
M | 214 [357] |
540 | 133 | 19,814,205 | 480 | 14 | 6 (2) |
Imperial Clipper | Multipurpose | 8.98 [8.05] |
5 | 74 [248] |
L | 306 [388] |
486 | 186 | 22,295,860 | 400 | 12 | 8 |
Federal Gunship | Combat | 6.66 [6.54] |
1 | 16 [168] |
M | 171 [282] |
630 | 186 | 35,814,210 | 580 | 14 | 5 (3) |
Orca | Passenger | 10.48 [10.04] |
1 | 72 [192] |
L | 308 [390] |
396 | 233 | 48,539,887 | 290 | 15 | 8 (2) |
Fer-de-Lance | Combat | 7.00 [6.59] |
4 | 24 [70] |
M | 265 [357] |
405 | 271 | 51,567,040 | 250 | 12 | 5 |
Python | Multipurpose | 8.23 [7.36] |
2 | 82 [292] |
M | 234 [305] |
468 | 294 | 56,978,179 | 350 | 17 | 9 |
Type-9 | Freighter | 7.71 [6.62] |
0 | 220 [532] |
L | 131 [201] |
864 | 88 | 76,555,842 | 1000 | 16 | 9 |
Beluga Liner | Passenger | 9.83 [9.58] |
2 | 44 [368] |
L | 197 [276] |
504 | 92 | 84,532,780 | 950 | 18 | 11 (4) |
Anaconda | Multipurpose | 9.41 [8.52] |
1 | 114 [468] |
L | 183 [244] |
945 | 362 | 146,969,451 | 400 | 23 | 11 (1) |
Federal Corvette | Combat | 6.31 [6.03] |
2 | 76 [616] |
L | 198 [257] |
666 | 516 | 180,327,022 | 900 | 24 | 10 (2) |
Imperial Cutter | Multipurpose | 8.21 [7.57] |
0 | 164 [792] |
L | 202 [323] |
720 | 705 | 203,745,220 | 1100 | 27 | 9 (2) |
A-Class Frame Shift Drive, Thrusters and Power Distributor and lowest mass on everything else except Fuel Tank. All Internal Compartments are Cargo Racks. Power Plant is the lightest available with sufficient power.
Model | Unladen Jump Range (LY) |
Laden Jump Range (LY) |
Manoeuvrability | Max Cargo (T) |
Speed [Boost] |
Armour | Cost (CR) |
---|---|---|---|---|---|---|---|
Sidewinder MkI | 22.08 | 16.48 | 5 | 12 | 255 [372] |
108 | 371,520 |
Eagle MkII | 22.36 | 18.15 | 7 | 16 | 271 [395] |
72 | 1,113,210 |
Hauler | 29.64 | 16.14 | 4 | 22 | 232 [348] |
180 | 408,060 |
Adder | 26.14 | 18.15 | 4 | 26 | 255 [372] |
162 | 1,165,400 |
Imperial Eagle | 22.36 | 18.15 | 5 | 16 | 338 [451] |
108 | 1,174,950 |
Viper MkIII | 18.58 | 14.69 | 4 | 22 | 346 [433] |
126 | 1,318,850 |
Cobra MkIII | 25.59 | 20.23 | 5 | 60 | 320 [457] |
216 | 3,759,820 |
Viper MkIV | 24.61 | 20.30 | 3 | 50 | 306 [386] |
270 | 3,831,710 |
Diamondback Scout | 27.06 | 23.93 | 5 | 28 | 327 [440] |
216 | 3,912,660 |
Cobra MkIV | 22.59 | 16.82 | 3 | 88 | 223 [334] |
216 | 4,209,960 |
Type-6 | 29.10 | 18.62 | 3 | 112 | 255 [406] |
324 | 4,591,040 |
Dolphin | 28.46 | 20.14 | 3 | 84 | 290 [406] |
190 | 8,312,300 |
Diamondback Explorer | 36.09 | 31.00 | 4 | 56 | 263 [344] |
270 | 9,021,900 |
Imperial Courier | 25.50 | 17.04 | 4 | 30 | 325 [440] |
144 | 3,705,470 |
Keelback | 25.91 | 18.59 | 2 | 88 | 229 [344] |
486 | 6,616,000 |
Asp Scout | 27.93 | 20.73 | 5 | 72 | 240 [327] |
324 | 7,882,100 |
Vulture | 19.61 | 16.48 | 5 | 56 | 244 [395] |
288 | 13,001,920 |
Asp Explorer | 32.82 | 24.47 | 4 | 128 | 290 [395] |
378 | 17,665,010 |
Federal Dropship | 17.34 | 14.08 | 2 | 164 | 209 [348] |
540 | 39,514,040 |
Type-7 | 24.17 | 15.14 | 1 | 304 | 201 [334] |
612 | 17,472,252 |
Federal Assault Ship | 20.17 | 17.43 | 4 | 96 | 244 [406] |
540 | 44,746,150 |
Imperial Clipper | 23.04 | 15.74 | 5 | 248 | 348 [441] |
486 | 48,165,760 |
Federal Gunship | 16.32 | 13.35 | 1 | 168 | 196 [322] |
630 | 67,324,970 |
Orca | 28.74 | 19.85 | 1 | 192 | 348 [441] |
396 | 71,924,940 |
Fer-de-Lance | 17.17 | 14.22 | 4 | 70 | 302 [406] |
405 | 61,830,450 |
Python | 22.62 | 14.72 | 2 | 292 | 267 [348] |
468 | 88,412,870 |
Type-9 | 17.69 | 12.38 | 0 | 532 | 147 [226] |
864 | 150,403,250 |
Beluga Liner | 25.08 | 19.73 | 2 | 368 | 221 [309] |
504 | 192,677,380 |
Anaconda | 27.82 | 17.46 | 1 | 468 | 209 [279] |
945 | 241,415,150 |
Federal Corvette | 17.03 | 11.52 | 2 | 616 | 224 [291] |
666 | 283,970,450 |
Imperial Cutter | 21.94 | 14.53 | 0 | 792 | 232 [372] |
720 | 435,747,300 |
A-Class Frame Shift Drive and lowest mass on everything else except Fuel Tank. Internal Compartments contain biggest size A-Class Fuel Scoop, Advanced Discovery Scanner and Detailed Surface Scanner. Power Plant is the lightest available with sufficient power.
Model | Jump Range (LY) |
Manoeuvrability | Cost (CR) |
Relative Cost (CR per LY) |
---|---|---|---|---|
Sidewinder MkI | 21.47 | 5 | 2,269,702 | 105,715 |
Eagle MkII | 23.27 | 7 | 3,238,135 | 139,154 |
Hauler | 28.55 | 4 | 2,907,482 | 101,838 |
Adder | 27.40 | 4 | 3,277,509 | 119,617 |
Imperial Eagle | 23.27 | 5 | 3,299,850 | 141,807 |
Viper MkIII | 19.70 | 4 | 3,344,740 | 169,784 |
Cobra MkIII | 26.41 | 5 | 6,587,410 | 249,429 |
Viper MkIV | 25.37 | 3 | 6,685,320 | 263,513 |
Diamondback Scout | 27.93 | 5 | 4,870,520 | 173,383 |
Cobra MkIV | 23.23 | 3 | 6,985,350 | 300,704 |
Type-6 | 30.11 | 3 | 13,445,710 | 446,553 |
Dolphin | 30.38 | 3 | 7,809,790 | 257,070 |
Diamondback Explorer | 37.03 | 4 | 11,767,640 | 317,786 |
Imperial Courier | 27.64 | 4 | 5,714,860 | 206,760 |
Keelback | 26.71 | 2 | 15,528,770 | 581,384 |
Asp Scout | 30.11 | 5 | 10,224,600 | 339,575 |
Vulture | 21.75 | 5 | 17,307,900 | 795,766 |
Asp Explorer | 34.76 | 4 | 42,079,470 | 1,210,572 |
Federal Dropship | 18.99 | 3 | 49,693,790 | 2,616,840 |
Type-7 | 25.00 | 1 | 52,796,290 | 2,111,852 |
Federal Assault Ship | 22.45 | 4 | 35,605,880 | 1,586,008 |
Imperial Clipper | 26.28 | 5 | 119,497,850 | 4,547,102 |
Federal Gunship | 18.87 | 1 | 71,049,660 | 3,765,218 |
Orca | 31.12 | 1 | 64,851,300 | 2,083,910 |
Fer-de-Lance | 19.81 | 4 | 63,919,800 | 3,226,643 |
Python | 27.58 | 2 | 91,482,370 | 3,316,982 |
Type-9 | 19.16 | 0 | 381,456,730 | 19,909,015 |
Beluga Liner | 26.46 | 2 | 167,740,990 | 6,339,417 |
Anaconda | 38.06 | 1 | 254,556,830 | 6,688,303 |
Federal Corvette | 20.21 | 2 | 295,562,890 | 14,624,586 |
Imperial Cutter | 25.32 | 0 | 544,970,390 | 21,523,317 |
A-Class everything, Bulkheads as Reactive Surface Composite which is the most expensive part of a ship. Hardpoints, utility mounts and internal compartments empty except Shield Generator which is highest possible size.
Model | Jump Range (LY) |
Manoeuvrability | Speed [Boost] |
Armour | Shield | Cost (CR) |
---|---|---|---|---|---|---|
Sidewinder MkI | 17.84 | 5 | 245 [357] |
210 | 68 [2A] |
854,770 |
Eagle MkII | 18.23 | 7 | 259 [377] |
140 | 102 [3A] |
1,981,830 |
Hauler | 22.14 | 4 | 232 [348] |
350 | 85 [3A] |
1,365,130 |
Adder | 20.76 | 4 | 244 [355] |
315 | 102 [3A] |
2,520,740 |
Imperial Eagle | 17.98 | 5 | 322 [430] |
210 | 136 [3A] |
2,612,910 |
Viper MkIII | 14.98 | 4 | 330 [413] |
245 | 179 [3A] |
2,841,390 |
Cobra MkIII | 21.21 | 5 | 307 [439] |
420 | 124 [4A] |
8,040,840 |
Viper MkIV | 22.06 | 3 | 299 [376] |
525 | 226 [4A] |
8,181,690 |
Diamondback Scout | 22.98 | 5 | 316 [425] |
420 | 139 [4A] |
7,425,750 |
Cobra MkIV | 19.11 | 3 | 214 [322] |
420 | 173 [4A] |
9,346,220 |
Type-6 | 23.49 | 3 | 247 [393] |
630 | 153 [5A] |
12,459,260 |
Dolphin | 20.39 | 3 | 290 [406] |
385 | 187 [4A] |
14,986,320 |
Diamondback Explorer | 30.49 | 4 | 262 [343] |
525 | 191 [4A] |
16,893,590 |
Imperial Courier | 19.33 | 4 | 306 [415] |
280 | 335 [3A] |
11,851,200 |
Keelback | 21.23 | 2 | 220 [329] |
945 | 187 [5A] |
20,513,520 |
Asp Scout | 21.61 | 5 | 242 [331] |
630 | 200 [4A] |
20,664,720 |
Vulture | 15.95 | 5 | 244 [395] |
560 | 387 [5A] |
31,577,410 |
Asp Explorer | 25.45 | 4 | 282 [383] |
735 | 234 [6A] |
55,553,110 |
Federal Dropship | 14.11 | 3 | 201 [334] |
1050 | 228 [6A] |
106,036,180 |
Type-7 | 19.87 | 1 | 192 [320] |
1190 | 217 [6A] |
86,817,860 |
Federal Assault Ship | 16.36 | 4 | 242 [403] |
1050 | 213 {5A] |
113,526,110 |
Imperial Clipper | 17.20 | 5 | 348 [441] |
945 | 306 [7A] |
168,364,300 |
Federal Gunship | 13.34 | 1 | 187 [308] |
1225 | 286 [6A] |
185,070,720 |
Orca | 21.65 | 1 | 348 [441] |
770 | 321 [5A] |
198,948,560 |
Fer-de-Lance | 13.59 | 4 | 301 [405] |
788 | 468 [5A] |
205,142,660 |
Python | 17.47 | 2 | 267 [348] |
910 | 397 [6A] |
291,969,770 |
Type-9 | 13.86 | 0 | 139 [214] |
1680 | 390 [8A] |
505,433,850 |
Beluga Liner | 20.25 | 2 | 211 [295] |
980 | 204 [6A] |
447,582,930 |
Anaconda | 19.74 | 1 | 208 [277] |
1838 | 595 [7A] |
825,479,020 |
Federal Corvette | 13.62 | 2 | 213 [277] |
1295 | 741 [7A] |
962,815,660 |
Imperial Cutter | 17.53 | 0 | 225 [360] |
1400 | 947 [8A] |
1,261,053,840 |
Outfitting
External Hardpoints and Utility Mounts.
Model | Small | Medium | Large | Huge | Utility Mount |
---|---|---|---|---|---|
Sidewinder | 2 | - | - | - | 2 |
Eagle | 3 | - | - | - | 1 |
Hauler | 1 | - | - | - | 2 |
Adder | 2 | 1 | - | - | 2 |
Imperial Eagle | 2 | 1 | - | - | 1 |
Viper MkIII | 2 | 2 | - | - | 2 |
Cobra MkIII | 2 | 2 | - | - | 2 |
Viper MkIV | 2 | 2 | - | - | 2 |
Diamondback Scout | 2 | 2 | - | - | 4 |
Cobra MkIV | 3 | 2 | - | - | 2 |
Type-6 | 2 | - | - | - | 3 |
Dolphin | 2 | - | - | - | 3 |
Diamondback Explorer | - | 2 | 1 | - | 4 |
Imperial Courier | - | 3 | - | - | 4 |
Keelback | 2 | 2 | - | - | 3 |
Asp Scout | 2 | 2 | - | - | 2 |
Vulture | - | - | 2 | - | 4 |
Asp Explorer | 4 | 2 | - | - | 4 |
Federal Dropship | - | 4 | 1 | - | 4 |
Type-7 | 4 | - | - | - | 4 |
Federal Assault Ship | - | 2 | 2 | - | 4 |
Imperial Clipper | - | 2 | 2 | - | 4 |
Federal Gunship | 2 | 4 | 1 | - | 4 |
Orca | - | 2 | 1 | - | 4 |
Fer-de-Lance | - | 4 | - | 1 | 6 |
Python | - | 2 | 3 | - | 4 |
Type-9 | 2 | 3 | - | - | 4 |
Beluga Liner | - | 5 | - | - | 6 |
Anaconda | 2 | 2 | 3 | 1 | 8 |
Federal Corvette | 2 | 2 | 1 | 2 | 8 |
Imperial Cutter | - | 4 | 2 | 1 | 8 |
Core Internal Compartments. (See Optional tab for the Military Compartments.)
Model | Power Plant | Thrusters | FSD | Life Support | Power Distributor | Sensors | Fuel Tank |
---|---|---|---|---|---|---|---|
Sidewinder | 2 | 2 | 2 | 1 | 1 | 1 | 1 |
Eagle | 2 | 3 | 3 | 1 | 2 | 2 | 2 |
Hauler | 2 | 2 | 2 | 1 | 1 | 1 | 2 |
Adder | 3 | 3 | 3 | 1 | 2 | 3 | 3 |
Imperial Eagle | 3 | 3 | 3 | 1 | 2 | 2 | 2 |
Viper MkIII | 3 | 3 | 3 | 2 | 3 | 3 | 2 |
Cobra MkIII | 4 | 4 | 4 | 3 | 3 | 3 | 4 |
Viper MkIV | 4 | 4 | 4 | 2 | 3 | 3 | 4 |
Diamondback Scout | 4 | 4 | 4 | 2 | 3 | 2 | 4 |
Cobra MkIV | 4 | 4 | 4 | 3 | 3 | 3 | 4 |
Type-6 | 3 | 4 | 4 | 2 | 3 | 2 | 4 |
Dolphin | 4 | 5 | 4 | 4 | 3 | 3 | 4 |
Diamondback Explorer | 4 | 4 | 5 | 3 | 4 | 3 | 5 |
Imperial Courier | 4 | 3 | 3 | 1 | 3 | 2 | 3 |
Keelback | 4 | 4 | 4 | 1 | 3 | 2 | 4 |
Asp Scout | 4 | 4 | 4 | 3 | 4 | 4 | 4 |
Vulture | 4 | 5 | 4 | 3 | 5 | 4 | 3 |
Asp Explorer | 5 | 5 | 5 | 4 | 4 | 5 | 5 |
Federal Dropship | 6 | 6 | 5 | 5 | 6 | 4 | 4 |
Type-7 | 4 | 5 | 5 | 4 | 3 | 3 | 5 |
Federal Assault Ship | 6 | 6 | 5 | 5 | 6 | 4 | 4 |
Imperial Clipper | 6 | 6 | 5 | 5 | 6 | 5 | 4 |
Federal Gunship | 6 | 6 | 5 | 5 | 7 | 5 | 4 |
Orca | 5 | 6 | 5 | 6 | 5 | 4 | 4 |
Fer-de-Lance | 5 | 5 | 4 | 4 | 6 | 4 | 3 |
Python | 7 | 6 | 5 | 4 | 7 | 6 | 5 |
Type-9 | 6 | 7 | 6 | 5 | 6 | 4 | 6 |
Beluga Liner | 6 | 7 | 7 | 8 | 6 | 5 | 7 |
Anaconda | 8 | 7 | 6 | 5 | 8 | 8 | 5 |
Federal Corvette | 8 | 7 | 6 | 5 | 8 | 8 | 5 |
Imperial Cutter | 8 | 8 | 7 | 7 | 7 | 7 | 6 |
* Note: All ships currently have a max Bulkhead class of 8. |
Optional Internal Compartments and Military Compartments.
Model | Class 1 |
Class 2 |
Class 3 |
Class 4 |
Class 5 |
Class 6 |
Class 7 |
Class 8 |
---|---|---|---|---|---|---|---|---|
Sidewinder | 2 | 2 | - | - | - | - | - | - |
Eagle | 1 | 1+1[m] | 1 | - | - | - | - | - |
Hauler | 1 | 1 | 2 | - | - | - | - | - |
Adder | 1 | 2 | 2 | - | - | - | - | - |
Imperial Eagle | 2 | 1+1[m] | 1 | - | - | - | - | - |
Viper MkIII | 1 | 1 | 2+1[m] | - | - | - | - | - |
Cobra MkIII | - | 3 | - | 3 | - | - | - | - |
Viper MkIV | 1 | 2 | 1+1[m] | 2 | - | - | - | - |
Diamondback Scout | - | 1 | 3 | - | - | - | - | - |
Cobra MkIV | - | 2 | 2 | 4 | - | - | - | - |
Type-6 | - | 2 | 1 | 2 | 2 | - | - | - |
Dolphin | - | 3 | 1 | 2 | 1[r] | - | - | - |
Diamondback Explorer | - | 2 | 2 | 2 | - | - | - | - |
Imperial Courier | 1 | 3 | 2 | - | - | - | - | - |
Keelback | - | 2 | 1 | 1 | 2 | - | - | - |
Asp Scout | - | 2 | 2 | 1 | 1 | - | - | - |
Vulture | 2 | 1 | - | 1 | 1+1[m] | - | - | - |
Asp Explorer | - | 2 | 3 | - | 1 | 1 | - | - |
Federal Dropship | - | 1 | 2 | 1+2[m] | 2 | 1 | - | - |
Type-7 | - | - | 2 | - | 3 | 3 | - | - |
Federal Assault Ship | - | 2 | 1 | 1+2[m] | 2 | - | - | - |
Imperial Clipper | - | 2 | 2 | 2 | - | 1 | 1 | - |
Federal Gunship | - | 2 | 0 | 3[m] | 1 | 2 | - | - |
Orca | - | 2 | 1 | 1 | 2+1[r] | 1[r] | - | - |
Fer-de-Lance | 1 | 1 | - | 2 | 1 | - | - | - |
Python | - | 1 | 2 | 1 | 2 | 3 | - | - |
Type-9 | 1 | - | 2 | 2 | 1 | 1 | 1 | 1 |
Beluga Liner | - | - | 4 | 1 | 2[r] | 2+2[r] | - | - |
Anaconda | - | 1 | - | 3 | 3+1[m] | 3 | 1 | - |
Federal Corvette | - | - | 1 | 2 | 2+2[m] | 2 | 3 | - |
Imperial Cutter | - | - | 1 | 1 | 2+2[m] | 3 | - | 2 |
[m] = Military Compartment, reserved for Hull Reinforcement Package, Module Reinforcement Package, or Shield Cell Bank.
[r] = Reserved Compartment, limited to Cargo Rack, Hull Reinforcement Package, Module Reinforcement Package, or Passenger Cabin. |
Upcoming Ships
Currently, the only ship known to be in development for inclusion in a future game update is the Panther Clipper, a heavy trader manufactured by Zorgon Peterson. As the Panther Clipper has only be seen through concept art to-date, it is unknown when the ship will implemented or what its final appearance and specifications will be.
Ship Roles
Multipurpose
Multipurpose ships are a jack-of-all-trades in that they can easily be fitted for whatever role the player needs; whether it be hauling cargo, ship-to-ship combat, or exploring the stars, multipurpose ships can do it all. Multipurpose ships usually can do most jobs just as well if not better than comparable ships targeted towards those jobs.
Combat
Combat ships are usually faster, more agile and more heavily armed than other ships of the same size. The exception to this would be gun boats, which have more weapon mounts designed for turrets, but sacrifice their agility for them.
Freighter
Freighters are typically slow, cumbersome and lightly armed, but provide extreme hauling capabilities. Useful for traders and smugglers alike.
Explorer
Exploration ships typically come with large default jump ranges, large Fuel Tanks for ships of their size, and should be fitted with lots of low class Internal Compartments for scanners to optimize jump distance. These ships are designed to be able to equip the multitude of scanning equipment needed for an expedition, then fly long distances into the void without the need for regular refuelling through the use of Fuel Scoops.
Passenger
Couriers who fly passengers and valuable items with small storage requirements have a special class of ships available to them. These ships are elegant and fast, designed to quickly and comfortably get from one system to the next. You can think of them as giant space-limousines.
NPC-only Ship Types
Capital Ships
There are currently two types of capital ships in-game: the Farragut Battle Cruiser and the Majestic Class Interdictor. They're heavily armed and can launch several fighter squadrons. These ships are piloted by NPCs. However, Frontier said in their roadmap that they intend to add the "availability of giant ‘executive control’ ships to players" in a future content update.[1]
In The Commanders Livestream, a viewer asked "any chance of playing capital ships in the future?", David Braben answered: "it's on the list, but a long way down it, because there's a lot of gameplay to make it work. The issue is what we call the difference between direct control and executive control. Where rather than flying by the seat of your pants you're giving orders to a giant ship. Because you can't expect it to change course very rapidly and that sort of thing. So it's certainly a long-term possibility, but it's long-term."[2]
Megaships
A Megaship is a class of massive ships that travel through the galaxy, and are utilized in a wide variety of roles.[3] Comparable in size to most stations, and in some cases much longer, a number of megaships are also equipped with docking facilities for small, medium, and large vessels. All services normally available at stations are on offer, with the exception of the Shipyard. Currently only NPCs can fly Megaships.
Development Notes: Fleet Hierarchy
The fleet-class ships that are available to the game’s major factions follow a hierarchy.[4]
Cruisers (Battlecruisers, Battleships, Interdictors)
Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful Imperial Cruiser is the Majestic class – generally referred to as a “Majestic class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard, the same goes for the Federation's most common and successful Cruiser, named the Farragut Battle Cruiser.
Frigates
These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.
Destroyers
These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.
Carriers
Designed for the deployment of fighter squadrons. Obsolete in the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.
Transporters (Couriers)
Armoured warships designed specifically for transporting valuable assets and cargo quickly and safely.
Corvettes (Cutters)
Light multi-role warships, capable of reconnaissance, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Federal Corvette is a slower Corvette-class Ship with more maneuverability and firepower, while The Imperial Cutter is a lighter and faster Corvette-class ship, players will be able to get their hands on these ships in the game (assuming they can make the right contacts).
Fighters
Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defence of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.
Drones
Small automated ships that have largely been phased out due to the existence of effective counter-measures.