FANDOM


m (Updated category)
(Updated profile)
 
Line 1: Line 1:
 
[[File:Steve-Kirby-Elite-Dangerous.png|300px|thumb|Steve Kirby]]
 
[[File:Steve-Kirby-Elite-Dangerous.png|300px|thumb|Steve Kirby]]
   
'''Steve Kirby''' works as a lead designer under [[Sandro Sammarco]] and Laurence on multiple areas of [[Elite Dangerous]]. He makes content for the game such as space scenario, NPC dialogue, community goals, hazardous res sites and compromised beacons. gameplay on planets and new mechanics.<ref>[https://community.elitedangerous.com/en/node/326 Steve Kirby Lead Games Designer]
+
'''Steve Kirby''' is a lead designer on multiple areas of [[Elite Dangerous]]. He makes content for the game such as space scenario, NPC dialogue, community goals, hazardous res sites and compromised beacons. gameplay on planets and new mechanics.<ref>[https://community.elitedangerous.com/en/node/326 Steve Kirby Lead Games Designer]
 
</ref>
 
</ref>
   

Latest revision as of 17:27, August 24, 2019

Steve-Kirby-Elite-Dangerous

Steve Kirby

Steve Kirby is a lead designer on multiple areas of Elite Dangerous. He makes content for the game such as space scenario, NPC dialogue, community goals, hazardous res sites and compromised beacons. gameplay on planets and new mechanics.[1]

References Edit

  1. Steve Kirby Lead Games Designer
Community content is available under CC-BY-SA unless otherwise noted.