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Synthesis is a mechanism by which different Materials can be combined to quickly create ammunition or resource refills for various modules. Synthesis recipes can be accessed in the Inventory tab of the right HUD panel, or via the Modules tab by selecting a specific module. Most Synthesis recipes have three variants: Basic, Standard, and Premium. The Standard and Premium variants often feature beneficial bonus effects, but have greater Material requirements than the Basic recipe.

Hardpoint Module RecipesEdit

AX Explosive MunitionsEdit

Refills AX Missile Rack ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +5% Damage Boost +10% Damage Boost
Materials

3 Iron
3 Nickel
4 Carbon
3 Propulsion Elements

6 Sulphur
6 Phosphorus
2 Mercury
4 Thargoid Organic Circuitry
4 Propulsion Elements

5 Tungsten
4 Mercury
2 Polonium
5 Bio-Mechanical Conduits
5 Propulsion Elements
6 Ship Flight Data

AX Remote Flak MunitionsEdit

Refills Remote Release Flak Launcher ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +5% Damage Boost +10% Damage Boost
Materials

4 Nickel
3 Carbon
2 Sulphur

2 Tin
3 Zinc
1 Arsenic
3 Thargoid Technology Components
2 Wreckage Components

8 Zinc
2 Tungsten
1 Arsenic
3 Sensor Fragment
4 Thargoid Technology Components
1 Weapon Parts

AX Small Calibre MunitionsEdit

Refills AX Multi-cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +5% Damage Boost +10% Damage Boost
Materials

2 Iron
1 Nickel
1 Sulphur
2 Weapon Parts

2 Iron
2 Phosphorus
2 Zirconium
3 Sensor Fragment
4 Weapon Parts

3 Iron
2 Phosphorus
2 Zirconium
4 Sensor Fragment
2 Thargoid Carapace
6 Weapon Parts

Configurable Small Calibre MunitionsEdit

Refills Advanced Multi-cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None Munitions inflict Anti-Xeno damage N/A
Materials

2 Iron
1 Nickel
2 Sulphur

2 Tin
3 Zinc
3 Phosphorus
1 Guardian Power Cell
1 Guardian Power Conduit
1 Guardian Technology Component

N/A

Enzyme Missile MunitionsEdit

Refills Enzyme Missile Rack ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Iron
2 Lead
3 Sulphur
4 Bio-Mechanical Conduits
3 Propulsion Elements
2 Weapon Parts

4 Lead
6 Sulphur
4 Tungsten
5 Bio-Mechanical Conduits
6 Propulsion Elements
4 Weapon Parts

6 Lead
5 Phosphorus
4 Tungsten
6 Bio-Mechanical Conduits
6 Propulsion Elements
5 Weapon Parts

Explosives MunitionsEdit

Refills Missile and Mine ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Iron
3 Nickel
4 Carbon
4 Sulphur

6 Sulphur
6 Phosphorus
4 Arsenic
2 Mercury

5 Phosphorus
4 Arsenic
5 Niobium
5 Mercury
5 Polonium

Flechette Launcher MunitionsEdit

Refills Remote Release Flechette Launcher ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +5% Damage Boost +10% Damage Boost
Materials

2 Boron
1 Tungsten
3 Electrochemical Arrays
2 Mechanical Components

4 Boron
4 Tungsten
6 Electrochemical Arrays
4 Mechanical Components

6 Boron
6 Tungsten
9 Electrochemical Arrays
5 Mechanical Components

Guardian Gauss Cannon MunitionsEdit

Refills Guardian Gauss Cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Manganese
2 Focus Crystals
2 Guardian Power Conduit
4 Guardian Sentinel Wreckage Components

5 Manganese
3 Heat Resistant Ceramics
5 Focus Crystals
4 Guardian Power Conduit
3 Guardian Sentinel Weapon Parts

8 Manganese
6 Guardian Technology Component
6 Filament Composites
10 Focus Crystals

Guardian Plasma Charger MunitionsEdit

Refills Guardian Plasma Charger ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Chromium
2 Heat Dispersion Plate
3 Guardian Power Conduit
4 Guardian Sentinel Wreckage Components

4 Chromium
2 Heat Exchangers
2 Phase Alloys
2 Guardian Power Cell
2 Guardian Technology Component

6 Chromium
2 Zirconium
4 Heat Exchangers
6 Phase Alloys
4 Guardian Power Cell
3 Guardian Sentinel Weapon Parts

Guardian Shard Cannon MunitionsEdit

Refills Guardian Shard Cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Carbon
2 Vanadium
3 Crystal Shards
3 Guardian Power Cell
5 Guardian Sentinel Wreckage Components

4 Crystal Shards
2 Guardian Power Cell
2 Guardian Sentinel Weapon Parts

8 Carbon
4 Vanadium
8 Crystal Shards
6 Guardian Power Cell

High Velocity MunitionsEdit

Refills Railgun ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

2 Iron
1 Vanadium

4 Iron
3 Vanadium
2 Tungsten
2 Zirconium

4 Vanadium
4 Tungsten
2 Zirconium
2 Yttrium

Large Calibre MunitionsEdit

Refills Cannon and Fragment Cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

4 Nickel
3 Carbon
2 Sulphur

2 Tin
3 Zinc
3 Phosphorus
1 Arsenic
2 Zirconium

8 Zinc
2 Tungsten
1 Arsenic
1 Mercury
2 Antimony

Plasma MunitionsEdit

Refills Plasma Accelerator ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

3 Sulphur
4 Phosphorus
1 Manganese

5 Phosphorus
3 Manganese
1 Selenium
4 Molybdenum

5 Selenium
4 Cadmium
4 Molybdenum
2 Technetium

Seismic Charge MunitionsEdit

Refills Seismic Charge Launcher ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None N/A N/A
Materials

2 Iron
2 Nickel
2 Sulphur
3 Phosphorus
1 Mercury

N/A

N/A

Shock Cannon MunitionsEdit

Refills Shock Cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +5% Damage Boost +10% Damage Boost
Materials

2 Lead
3 Grid Resistors
2 Heat Dispersion Plate
2 Focus Crystals
2 Phase Alloys

3 Lead
5 Grid Resistors
3 Heat Dispersion Plate
4 Focus Crystals
5 Phase Alloys

5 Lead
7 Grid Resistors
4 Heat Dispersion Plate
6 Focus Crystals
8 Phase Alloys

Small Calibre MunitionsEdit

Refills Multi-cannon ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None +15% Damage Boost +30% Damage Boost
Materials

2 Iron
1 Nickel
2 Sulphur

2 Iron
2 Zinc
2 Phosphorus
2 Selenium
2 Zirconium

2 Sulphur
2 Phosphorus
2 Tungsten
2 Zirconium
2 Mercury
1 Antimony

Sub-surface Displacement MunitionsEdit

Refills Sub-surface Displacement Missile ammunition for a single weapon.

Synthesis Type Basic Standard Premium
Bonus None N/A N/A
Materials

3 Nickel
3 Carbon
3 Sulphur
2 Tungsten

N/A

N/A

Other Module RecipesEdit

AFM RefillEdit

Refills Auto Field-Maintenance Unit ammunition for a single module.

Synthesis Type Basic Standard Premium
Bonus None +50% Repair Speed +100% Repair Speed
Materials

2 Nickel
2 Zinc
2 Chromium
3 Vanadium

1 Tin
2 Manganese
6 Vanadium
1 Molybdenum
1 Zirconium

2 Zinc
4 Chromium
6 Vanadium
2 Zirconium
1 Tellurium
1 Ruthenium

ChaffEdit

Refills Chaff for a single module.

Synthesis Type Basic Standard Premium
Bonus None +1 Second Duration +2 Seconds Duration
Materials

1 Compact Composites
1 Filament Composites

1 Compact Composites
2 Filament Composites
1 Thermic Alloys

1 Compact Composites
2 Filament Composites
1 Thermic Alloys
1 Proto Radiolic Alloys

FSD InjectionEdit

Boosts FSD Hyperspace jump range.

Synthesis Type Basic Standard Premium
Bonus +25% Jump Range +50% Jump Range +100% Jump Range
Materials

1 Carbon
1 Vanadium
1 Germanium

1 Carbon
1 Vanadium
1 Germanium
1 Cadmium
1 Niobium

1 Carbon
1 Germanium
1 Arsenic
1 Niobium
1 Yttrium
1 Polonium

Heat SinkEdit

Refills Heatsink Launcher ammunition for a single module.

Synthesis Type Basic Standard Premium
Bonus None +15% Heat Dissipation +30% Heat Dissipation
Materials

2 Basic Conductors
2 Heat Conduction Wiring

2 Basic Conductors
2 Heat Conduction Wiring
2 Heat Exchangers

2 Basic Conductors
2 Heat Conduction Wiring
2 Heat Exchangers
1 Proto Heat Radiators

Life SupportEdit

Refills Life Support supply.

Synthesis Type Basic Standard Premium
Bonus None N/A N/A
Materials

2 Iron
1 Nickel

N/A N/A

LimpetsEdit

Restocks up to 4 Limpet Drones (cargo space permitting).

Synthesis Type Basic Standard Premium
Bonus None N/A N/A
Materials

10 Iron
10 Nickel

N/A N/A

SRV Ammo RestockEdit

Restocks the SRV's ammunition.

Synthesis Type Basic Standard Premium
Bonus None +15% damage boost +30% damage boost
Materials

2 Sulphur
1 Phosphorus

1 Phosphorus
1 Manganese
1 Selenium
1 Molybdenum

2 Phosphorus
2 Selenium
1 Molybdenum
1 Technetium

SRV RefuelEdit

Refuels the SRV.

Synthesis Type Basic Standard Premium
Bonus None +100% fuel efficiency +200% fuel efficiency
Materials

1 Sulphur
1 Phosphorus

1 Sulphur
1 Phosphorus
1 Arsenic
1 Mercury

1 Sulphur
1 Arsenic
1 Mercury
1 Technetium

SRV RepairEdit

Repairs the SRV hull.

Synthesis Type Basic Standard Premium
Bonus None +50% hull strength +100% hull strength
Materials

2 Iron
1 Nickel

3 Nickel
1 Manganese
2 Vanadium
1 Molybdenum

1 Zinc
2 Chromium
2 Vanadium
1 Tungsten
1 Tellurium

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