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(I think it was referring to maneuverability rating, which is 0, not more precise stats. Clarifying.)
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{{ShipInfobox
 
{{ShipInfobox
| image = Blaze-02.jpg
+
| image = Type-9 Heavy.png
 
| manufacturer = Lakon Spaceways
 
| manufacturer = Lakon Spaceways
 
| yearsproduced = 3300-Present
 
| yearsproduced = 3300-Present
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| maxjumprange = 22.12
 
| maxjumprange = 22.12
 
}}
 
}}
{{quote|The Type-9 Heavy is Lakon Spaceways' large freighter class. This ship is built to transport large cargos, a job it does very well, but it doesn't stand up well in a fight, although adding a fighter bay improves its combat capability considerably - in the right hands!|In-Game Description}}
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{{quote|The Type-9 Heavy is one of the largest cargo ships on the market. While it lacks the carrying capacity of the Imperial Cutter, it is significantly less expensive and can be purchased without acquiring ranks in the Imperial Navy. Furthermore, the ship's ability to equip a fighter bay makes It popular with traders looking to protect their cargoes from criminals.|In-Game Description}}
The '''Type-9 Heavy''' is a heavy freighter and the largest of the five freighters manufactured by [[Lakon Spaceways]]. It has the second largest maximum cargo capacity of any ship available, behind only the [[Imperial Cutter]], but can be purchased at a fraction of the Cutter's cost and does not require any [[Empire/Ranks|rank]]. Although generally lacking in offensive and defensive capabilities, the Type-9 is a bulky yet capable ship best suited for trading or mining.
+
The '''Type-9 Heavy''' is a [[Ships|ship]] manufactured by [[Lakon Spaceways]]. It is the largest of Lakon's five freighter models, as well as the largest dedicated [[Trader|trading]] ship. It has the second highest maximum cargo capacity of any ship available, behind only the [[Imperial Cutter]], but can be purchased at a fraction of the Cutter's cost and does not require any [[Empire/Ranks|rank]]. Although generally lacking in offensive and defensive capabilities, the Type-9 is a bulky yet capable ship best suited for trading or [[Miner|mining]].
   
 
==Overview==
 
==Overview==
 
The Type-9 shares a maneuverability rating of 0 with the [[Type-10 Defender]], its combat-oriented variant, and also has one of the lowest base speeds of all available ships. Combined with its large size, the Type-9 has extreme difficulty in shaking smaller [[ships]] from its blind spot and evading enemy fire, but using a [[Fighter Hangar]] could help mitigate this. It has five weapon [[hardpoint]]s to defend itself. Equipped with medium sized turrets, they can force enemy ships to operate with caution and give the Type-9 a chance to escape. However, the low maneuverability makes it much harder to avoid FSD [[interdiction]]s, so Type-9 pilots should expect to be dragged into combat with hostile ships, which can be especially problematic for time-sensitive missions. It also makes normal supply missions a death sentence since the Type-9 will be unable to avoid fire from more powerful foes.
The pilot's station is located in the front center of the ship's canopy, with two co-pilot seats below the pilot on either side parallel to each other. The canopy has one of the largest views in the game with a near 180° view of the outside, with some visibility even below the ship and directly above; which can be quite useful in various situations and is especially helpful for VR players.
 
   
 
As a trading ship, the Type-9 has the second best cargo capacity of all ships, behind only the [[Imperial Cutter]], but this is only a difference of 4T of cargo. Furthermore, the Type-9 can downgrade to a Class 5 [[Shield Generator]], while the cutter can only equip a minimum of Class 6. Thus, for pilots who want to fly a trader with a shield, the T-9 has the best cargo space in the game. Due to the Cutter's very high repair and rebuy prices, and the Type-9's interdiction vulnerability, going shieldless in either case is not recommended.
The weapon hardpoints are located as follows: two class 2 hardpoints situated on top of the ship and one more on the bottom of the ship making them excellent for turreted mounts, and two class 1 hardpoints situated on either side of the canopy, identically to the [[Type-7 Transporter]]. Two of the utility mounts are on top of the ship, near the hardpoints while the other two at the back; below the ship.
 
   
  +
The Type-9 has a massive fuel tank that can hold up to 64 tons of fuel. This gives the Type-9 a large range before needing to refuel: about 100ly when fully laden. This allows the Type-9 to move around the bubble without a fuel scoop when exploring for new trade routes, or when trading rare commodities (though smaller dedicated exploration ships are better suited for that task). However, for shorter range trading, one should consider downsizing the fuel tank to reduce weight so as to increase the ship's jump range.
The Type-9 shares a maneuverability rating of 0 with the [[Type-10 Defender]], and also has one of the lowest base speeds of all available ships. Combined with its large size, the Type-9 has extreme difficulty in shaking smaller [[ships]] from its blind spot and evading enemy fire (using a [[Fighter Hangar]] could help mitigate this). It has five weapon [[hardpoint]]s to defend itself. Equipped with medium sized turrets, they can force enemy ships to operate with caution and give the Type-9 a chance to escape. Unlike its lower-tier options in the [[Type-6 Transporter]] and Type-7 the ship is better at defending itself and can often take care of small and medium ships making trading far less risky and often more profitable as it can often deal with the incoming enemy events, gaining bigger payouts. However, the low maneuverability makes avoiding [[interdiction]]s almost impossible, so keep in mind you'll often be forced to fight incoming ships, which can be problematic for time-sensitive missions; or for simply maximizing profit per hour. It also makes normal supply mission a death sentence, since you will be unable to dodge the incoming powerful foes, and they can easily defeat a T-9.
 
 
As a trading ship, the T-9 has the second best cargo capacity behind only the [[Imperial Cutter]]. However, this is only a difference of 4T of cargo. Furthermore, the T-9 can downgrade to a class 5 [[Shield Generator]], while the cutter can only equip a minimum of class 6. Thus if wishing to trade with a shield, the T-9 has the best cargo space in the game. Because of the Cutter's very high repair and rebuy prices and the Type-9's interdiction vulnerability, going shieldless in either case is not recommended.
 
   
 
The Type-9 has actually seen some niche use as a combat vessel. Although its low number of [[hardpoints]] makes its offensive damage lacking; when [[Engineers|engineered]] and turreted they can deal decent damage. The biggest advantage the ship has is its dual Class 8 compartments which allow both a max level [[Shield Generator]] and [[Shield Cell Bank]]; which can often make taking the ship down difficult without engineering. However, while this is possible on paper the issue is that having both cell banks and a shield generator; along with [[Shield Booster]]s is rather difficult with the ship's [[Power Plant]]. Engineering or a [[Guardian Hybrid Power Plant]], as well as power management, are mandatory for this strategy to function. Because of the low number of hardpoints and low speed, the weapons and engines will draw less power, meaning there is more power for systems. Furthermore, this makes it advisable to upgrade the system's capacity with engineering for the power distributor.
 
The Type-9 has actually seen some niche use as a combat vessel. Although its low number of [[hardpoints]] makes its offensive damage lacking; when [[Engineers|engineered]] and turreted they can deal decent damage. The biggest advantage the ship has is its dual Class 8 compartments which allow both a max level [[Shield Generator]] and [[Shield Cell Bank]]; which can often make taking the ship down difficult without engineering. However, while this is possible on paper the issue is that having both cell banks and a shield generator; along with [[Shield Booster]]s is rather difficult with the ship's [[Power Plant]]. Engineering or a [[Guardian Hybrid Power Plant]], as well as power management, are mandatory for this strategy to function. Because of the low number of hardpoints and low speed, the weapons and engines will draw less power, meaning there is more power for systems. Furthermore, this makes it advisable to upgrade the system's capacity with engineering for the power distributor.
   
Its four utility slots are good for [[Shield Booster]]s and can help with a lower grade of shield. [[Chaff Launcher]]s are not advisable, as the ship is often too large and slow of a target for them to be effective. [[Point Defence Turret|Point-Defence Turrets]] also don't work too well as the large body will cut off half of the turrets range and the low maneuverability will make it impossible to face the turret in the right direction in time; thus an [[Electronic Countermeasure|ECM]] would be a better fit for the T-9.
+
Its four utility slots are good for [[Shield Booster]]s and can help with a lower grade of shield. [[Chaff Launcher]]s are not advisable, as the ship is often too large and slow of a target for them to be effective. [[Point Defence Turret]]s also don't work too well as the large body will cut off half of the turrets range and the low maneuverability will make it impossible to face the turret in the right direction in time; thus an [[Electronic Countermeasure]] would be a better fit for the Type-9.
   
 
Many pilots have problems fitting through [[Access Corridor]]s when they are first getting used to the Type-9, which can result in increased expenses in the form of rebuy costs. A [[Standard Docking Computer]] or [[Advanced Docking Computer]] can be useful for pilots who have trouble docking this ship, and it will usually dock the Type-9 no slower than piloting it manually, unlike with other ships. It will also prevent earning [[Bounty|Bounties and Fines]] from hitting other ships, which is quite hard to avoid in a Type-9 even for veterans. It should also be noted that the Type-9 Heavy has better maneuverability when stopped; even though this is not very useful in combat, it is handy for docking.
Another upside is its low cost means NPC [[pirates]] will generally fly similarly priced ships, usually flying [[Cobra]]s or [[Viper]]s and will rarely fly [[Fer-de-Lance]]s or [[Alliance Chieftain]]s etc; which can all be outclassed unless upgraded by the Type-9. In open play this strategy also functions well as few players would expect a heavy freighter to exhibit offensive powers, they can be given a nasty shock if they were expecting an easy mark. It doesn't function well as a [[bounty hunter]] or [[Pirate]], however, as its poor maneuverability and speed make [[Interdiction|interdictions]] difficult to perform, as well as its slow speed making it very difficult to catch up to ships.
 
   
  +
[[File:Convergence type-9.png|thumb|250px|Type-9 Heavy hardpoints convergence]]
Many pilots have problems fitting through the entrance of [[Station]]s while they're first getting used to the Type-9, and it can, therefore, be expensive for a new pilot to get used to. A [[Standard Docking Computer]] can be useful for players who have trouble docking this ship, and it will usually dock the ship no slower than a normal player can, unlike other ships. It will also prevent [[Bounty|Bounties/Fines]] from hitting other ships, which is quite hard to avoid in a T-9 even for veterans. It should also be noted that the Type-9 Heavy has better maneuverability when stopped; even though it isn't very useful in combat, it's handy for docking.
 
 
The weapon hardpoints are located as follows: two Class 2 hardpoints situated on top of the ship and one more on the bottom of the ship making them excellent for turreted mounts, and two Class 1 hardpoints situated on either side of the canopy, identically to the [[Type-7 Transporter]]. Two of the utility mounts are on top of the ship near the hardpoints, while the other two are found at the back, below the ship.
   
 
The pilot's seat is located in the front center of the ship's canopy, with two co-pilot seats on platforms below the pilot on either side parallel to each other. The Type-9's canopy has one of the widest views of all ships, which can be helpful in a variety of flight and landing situations.
The Type-9 first appeared in the development diary videos and in some of the live streams done by [[Frontier Developments|Frontier]]. Later it appeared in the early Alpha stages and is one of the four ships that were in the first release of the Premium Beta.
 
   
 
On December 20, 3303, Lakon Spaceways released a revised model of the Type-9 known as the [[Type-10 Defender]], which was commissioned by the [[Alliance]] to help counter the [[Thargoids|Thargoid]] threat. The Type-10 improves upon the Type-9's features by adding various combat-oriented improvements while sacrificing some cargo capacity.
 
On December 20, 3303, Lakon Spaceways released a revised model of the Type-9 known as the [[Type-10 Defender]], which was commissioned by the [[Alliance]] to help counter the [[Thargoids|Thargoid]] threat. The Type-10 improves upon the Type-9's features by adding various combat-oriented improvements while sacrificing some cargo capacity.
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! Station
 
! Station
 
! Date Seen
 
! Date Seen
  +
! Discount
! Notes
 
 
|-
 
|-
 
|Shinrarta Dezhra
 
|Shinrarta Dezhra
 
|Jameson Memorial
 
|Jameson Memorial
 
|Always available
 
|Always available
|10% discount, Founders Permit needed
+
|10% discount
 
|-
 
|-
 
|Brestla
 
|Brestla
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|Oduduro
 
|Oduduro
 
|Conrad Hub
 
|Conrad Hub
|Feb 10, 2019
+
|Jul. 30, 2019
 
|15% discount
 
|15% discount
 
|-
 
|-
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|Bobko Hub
 
|Bobko Hub
 
|Feb 4, 2018
 
|Feb 4, 2018
  +
|
  +
|-
  +
|Deciat
  +
|Garay Terminal
  +
|Aug 30, 2019
  +
|
  +
|-
  +
|CD-37 641
  +
|Tikhonravov City
  +
|Sep. 1, 2019
 
|
 
|
 
|}
 
|}
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*''[x#] = Capacity''
 
*''[x#] = Capacity''
 
*''(H) = Requires [[Elite Dangerous: Horizons]], reserved solely for [[Planetary Approach Suite]]''
 
*''(H) = Requires [[Elite Dangerous: Horizons]], reserved solely for [[Planetary Approach Suite]]''
  +
 
== Notes ==
 
*The Type-9 first appeared in the development diary videos and in some of the live streams posted by [[Frontier Developments]]. Later it appeared in the early Alpha stages for ''Elite Dangerous'' and is one of the four ships that were in the first release of the Premium Beta.
   
 
== Trivia ==
 
== Trivia ==
* The Type-9 Heavy length and width (117.4m, 115.3m) is comparable to the International Space Station.<ref>[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]</ref>
+
*The Type-9 Heavy length and width (117.4m, 115.3m) is comparable to the International Space Station.<ref>[https://www.youtube.com/watch?v=-nDYYYqrhp4 Elite ship scale 3.0]</ref>
* The Type-9 Heavy's animated loading screen erroneously depicts the ship with different primary thrusters that resemble those seen on an Asp Explorer.
+
*The Type-9 Heavy's animated loading screen erroneously depicts the ship with different primary thrusters that resemble those seen on an Asp Explorer.
   
 
==Videos==
 
==Videos==
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File:Elite_Dangerous_Ascorbius%27s_Epic_Type_9_Race
 
File:Elite_Dangerous_Ascorbius%27s_Epic_Type_9_Race
 
File:Elite_Dangerous_deutsch_Beyond_Chapter_4_HUGE_EMA_Type_9_Heavy
 
File:Elite_Dangerous_deutsch_Beyond_Chapter_4_HUGE_EMA_Type_9_Heavy
  +
File:The Type 9 Heavy Elite Dangerous
 
</gallery>
 
</gallery>
   
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<gallery>
 
<gallery>
 
ED-Type-9-Heavy-spaceship-docked.png|Type-9 Heavy docked
 
ED-Type-9-Heavy-spaceship-docked.png|Type-9 Heavy docked
  +
Type-9 Heavy rear.png|Type-9 Heavy rear view
 
blaze-03.jpg
 
blaze-03.jpg
stars-02.jpg
+
stars-02.jpg|Type-9 Heavy with pre-release default paint
  +
Blaze-02.jpg|Type-9 Heavy with pre-release default paint in asteroid field
 
Peek of the week 26a.jpg|Interior concept
 
Peek of the week 26a.jpg|Interior concept
 
Trader.jpg|Exterior concept
 
Trader.jpg|Exterior concept
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== References ==
 
== References ==
 
<references />
 
<references />
  +
 
{{ShipNavbox}}
 
{{ShipNavbox}}
  +
{{ShipTypeNavbox}}
 
 
[[ru:Type 9. Heavy]]
 
[[ru:Type 9. Heavy]]
[[Category:Freighter]]
 
 
[[Category:Lakon Spaceways]]
 
[[Category:Lakon Spaceways]]
[[Category:Pilotable]]
+
[[Category:Freighters]]

Revision as of 03:09, 7 May 2020

The Type-9 Heavy is one of the largest cargo ships on the market. While it lacks the carrying capacity of the Imperial Cutter, it is significantly less expensive and can be purchased without acquiring ranks in the Imperial Navy. Furthermore, the ship's ability to equip a fighter bay makes It popular with traders looking to protect their cargoes from criminals.

— In-Game Description

The Type-9 Heavy is a ship manufactured by Lakon Spaceways. It is the largest of Lakon's five freighter models, as well as the largest dedicated trading ship. It has the second highest maximum cargo capacity of any ship available, behind only the Imperial Cutter, but can be purchased at a fraction of the Cutter's cost and does not require any rank. Although generally lacking in offensive and defensive capabilities, the Type-9 is a bulky yet capable ship best suited for trading or mining.

Overview

The Type-9 shares a maneuverability rating of 0 with the Type-10 Defender, its combat-oriented variant, and also has one of the lowest base speeds of all available ships. Combined with its large size, the Type-9 has extreme difficulty in shaking smaller ships from its blind spot and evading enemy fire, but using a Fighter Hangar could help mitigate this. It has five weapon hardpoints to defend itself. Equipped with medium sized turrets, they can force enemy ships to operate with caution and give the Type-9 a chance to escape. However, the low maneuverability makes it much harder to avoid FSD interdictions, so Type-9 pilots should expect to be dragged into combat with hostile ships, which can be especially problematic for time-sensitive missions. It also makes normal supply missions a death sentence since the Type-9 will be unable to avoid fire from more powerful foes.

As a trading ship, the Type-9 has the second best cargo capacity of all ships, behind only the Imperial Cutter, but this is only a difference of 4T of cargo. Furthermore, the Type-9 can downgrade to a Class 5 Shield Generator, while the cutter can only equip a minimum of Class 6. Thus, for pilots who want to fly a trader with a shield, the T-9 has the best cargo space in the game. Due to the Cutter's very high repair and rebuy prices, and the Type-9's interdiction vulnerability, going shieldless in either case is not recommended.

The Type-9 has a massive fuel tank that can hold up to 64 tons of fuel. This gives the Type-9 a large range before needing to refuel: about 100ly when fully laden. This allows the Type-9 to move around the bubble without a fuel scoop when exploring for new trade routes, or when trading rare commodities (though smaller dedicated exploration ships are better suited for that task). However, for shorter range trading, one should consider downsizing the fuel tank to reduce weight so as to increase the ship's jump range.

The Type-9 has actually seen some niche use as a combat vessel. Although its low number of hardpoints makes its offensive damage lacking; when engineered and turreted they can deal decent damage. The biggest advantage the ship has is its dual Class 8 compartments which allow both a max level Shield Generator and Shield Cell Bank; which can often make taking the ship down difficult without engineering. However, while this is possible on paper the issue is that having both cell banks and a shield generator; along with Shield Boosters is rather difficult with the ship's Power Plant. Engineering or a Guardian Hybrid Power Plant, as well as power management, are mandatory for this strategy to function. Because of the low number of hardpoints and low speed, the weapons and engines will draw less power, meaning there is more power for systems. Furthermore, this makes it advisable to upgrade the system's capacity with engineering for the power distributor.

Its four utility slots are good for Shield Boosters and can help with a lower grade of shield. Chaff Launchers are not advisable, as the ship is often too large and slow of a target for them to be effective. Point Defence Turrets also don't work too well as the large body will cut off half of the turrets range and the low maneuverability will make it impossible to face the turret in the right direction in time; thus an Electronic Countermeasure would be a better fit for the Type-9.

Many pilots have problems fitting through Access Corridors when they are first getting used to the Type-9, which can result in increased expenses in the form of rebuy costs. A Standard Docking Computer or Advanced Docking Computer can be useful for pilots who have trouble docking this ship, and it will usually dock the Type-9 no slower than piloting it manually, unlike with other ships. It will also prevent earning Bounties and Fines from hitting other ships, which is quite hard to avoid in a Type-9 even for veterans. It should also be noted that the Type-9 Heavy has better maneuverability when stopped; even though this is not very useful in combat, it is handy for docking.

Convergence type-9

Type-9 Heavy hardpoints convergence

The weapon hardpoints are located as follows: two Class 2 hardpoints situated on top of the ship and one more on the bottom of the ship making them excellent for turreted mounts, and two Class 1 hardpoints situated on either side of the canopy, identically to the Type-7 Transporter. Two of the utility mounts are on top of the ship near the hardpoints, while the other two are found at the back, below the ship.

The pilot's seat is located in the front center of the ship's canopy, with two co-pilot seats on platforms below the pilot on either side parallel to each other. The Type-9's canopy has one of the widest views of all ships, which can be helpful in a variety of flight and landing situations.

On December 20, 3303, Lakon Spaceways released a revised model of the Type-9 known as the Type-10 Defender, which was commissioned by the Alliance to help counter the Thargoid threat. The Type-10 improves upon the Type-9's features by adding various combat-oriented improvements while sacrificing some cargo capacity.

Purchase Locations

System Station Date Seen Discount
Shinrarta Dezhra Jameson Memorial Always available 10% discount
Brestla i Sola Prospect Always available 20% surcharge
Oduduro Conrad Hub Jul. 30, 2019 15% discount
KP Tauri Spedding Orbital Mar. 13, 2018 15% discount
Caerus Popov Hub Mar. 13, 2018 15% discount
Ki Binet Port Sep. 15, 2018 15% discount
Wolf 406 Hamilton Gateway Mar. 12, 2018
Barnard's Star Miller Depot Mar. 13, 2018
Luyten's Star Ashby City Mar. 13, 2018
Huokang Steiner City Mar. 13, 2018
Ao Guang H.G. Wells Plant Mar. 13, 2018
Beta Trianguli Australis Lunan Hub Mar. 13, 2018
Guathiti Messier Port Apr. 04, 2018
Robigo Hauser's Reach Jul. 05, 2018
BD-15 447 Good Enterprise Jul. 31, 2018 15% Discount
Diaguandri Ray Gateway Sep. 16, 2018 15% Discount
Tollan Gordon Plant Dec, 20, 2018
Ye'kuape Bobko Hub Feb 4, 2018
Deciat Garay Terminal Aug 30, 2019
CD-37 641 Tikhonravov City Sep. 1, 2019

Outfitting

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Type-9 Heavy.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Empty -- -- 1
Empty -- -- 1
Medium Hardpoint Empty -- -- 2
Pulse Laser (L) F 1 2
Pulse Laser (L) F 1 2
Utility Mount Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 6 6
Thrusters Mounting Thrusters E 7 7
Frame Shift Drive Housing Frame Shift Drive E 6 6
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 6 6
Sensor Suite Sensors E 4 4
Fuel Store Fuel Tank [x64] C 6 6
Internal Compartments Cargo Rack [x128] E 7 8
Cargo Rack [x128] E 7 8
Cargo Rack [x64] E 6 7
Shield Generator E 6 6
Cargo Rack [x16] E 4 5
Cargo Rack [x8] E 3 4
Empty -- -- 4
Cargo Rack [x4] E 2 3
Empty -- -- 3
Empty -- -- 2
Supercruise Assist E 1 1
Planetary Approach Suite (H) I 1 1

Notes

  • The Type-9 first appeared in the development diary videos and in some of the live streams posted by Frontier Developments. Later it appeared in the early Alpha stages for Elite Dangerous and is one of the four ships that were in the first release of the Premium Beta.

Trivia

  • The Type-9 Heavy length and width (117.4m, 115.3m) is comparable to the International Space Station.[1]
  • The Type-9 Heavy's animated loading screen erroneously depicts the ship with different primary thrusters that resemble those seen on an Asp Explorer.

Videos

Gallery

References