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{{quote|Faulcon deLacy's Viper MkIV takes the MkIII model and beefs it up to a heavy fighter role. While it lacks the speed of the older ship, it enjoys much better protection from its shields and armour. With the capacity for a more capable powerplant and frame shift drive, the MkIV is also better suited for long-range patrols and rapid deployment. The powerplant upgrade potential supports greater customization for weapons and modules, making this a versatile fighter that would be and excellent addition to any navy or private-security concern.|In-Game Description}}The '''Viper MkIV''', built by [[Faulcon DeLacy]], is a heavy fighter craft designed for ship-to-ship combat superiority. Its improved internal capabilities, such as its ability to fit a class-4 [[Power Plant|power plant]], make it more capable as a multirole fighter compared to the [[Viper MkIII]], of which it is the successor.<sup><ref>[https://community.elitedangerous.com/node/291 Dev Update (17/09/2015)]</ref></sup>
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{{quote|The Viper Mk IV is a heavy combat ship manufactured by Faulcon deLacy. Its ability to equip a class-4 power plant makes it ideally suited to long-range combat missions, while its armour allows it to soak up much more punishment than its predecessor, the Viper Mk III. These features come at a cost, however, making the Mk IV heavier and less agile than the Mk III.|In-Game Description}}The '''Viper MkIV''', built by [[Faulcon DeLacy]], is a heavy fighter craft designed for ship-to-ship combat superiority. Its improved internal capabilities, such as its ability to fit a class-4 [[Power Plant|power plant]], make it more capable as a multirole fighter compared to the [[Viper MkIII]], of which it is the successor.<sup><ref>[https://community.elitedangerous.com/node/291 Dev Update (17/09/2015)]</ref></sup>
   
 
==Overview==
 
==Overview==

Revision as of 01:17, 22 September 2019

The Viper Mk IV is a heavy combat ship manufactured by Faulcon deLacy. Its ability to equip a class-4 power plant makes it ideally suited to long-range combat missions, while its armour allows it to soak up much more punishment than its predecessor, the Viper Mk III. These features come at a cost, however, making the Mk IV heavier and less agile than the Mk III.

— In-Game Description

The Viper MkIV, built by Faulcon DeLacy, is a heavy fighter craft designed for ship-to-ship combat superiority. Its improved internal capabilities, such as its ability to fit a class-4 power plant, make it more capable as a multirole fighter compared to the Viper MkIII, of which it is the successor.[1]

Overview

The Viper MkiV is a variant of the MKIII; sacrificing mobility for armour and multi-role. Its appearance is almost identical to the MkIII and it can be extremely difficult to tell the two apart, especially with the former's ship kit.

By default, the MkIV has weaker shields than the MkIII due to its higher hull mass. However, the MkIV is capable of fitting a larger, class-4 shield generator, unlike the MkIII's class-3. This, combined with an improved hull, gives the MkIV superior protection. These improvements over the MkIII come with the drawbacks of slightly reduced manoeuvrability and speed. The MkIV also features a larger hull, which makes it a bigger target. Like the MkIII, it has poor heat dissipation. Prolonged usage of high-output modules easily pushes the ship's temperature over its cooling capacity. This makes it easy to take out with nimble ships like Eagle and Cobra and has the disadvantage in a direct firefight against a Viper MkIII.

The Viper MkIV's hardpoint options are identical to its predecessor. It has two small hardpoints located on either side of the cockpit and two medium hardpoints located beneath it. However, unlike the Viper MkIII (which has underside-mounted class-2 medium hardpoints on a horizontally flat plane), the class-2 medium hardpoints of the MkIV are on a slightly angled part of the hull. Overall the Viper MIV is a trade of mobility for defences and can more appealing to commanders used to bulkier ships. Whether it is better or worse comes down to player preference and skill, however, it does have a much higher price. The higher cargo capacity also makes it a more viable pirate to carry loot, however, it is worse at interdicting ships.

The Viper MIV can be useful in multi-role. With 50T of capacity it is a surprisingly effective trader for a fighter class and an average jump range lets the ship take on an explorer role. The issue is that its price puts it above the Cobra MkIII which is a far better multi-role ship and is also just as effective in combat. The Viper MkIV can be seen as a more combat focus alternative to the Cobra.

The Viper MkIV's underside-mounted class-2 medium hardpoints have a fairly narrow field of fire. Because they are placed further down the ship, gimballed and turreted weapons cannot aim very far above the center crosshair without the front of the ship obstructing their line of fire. The two class-1 small hardpoints, which are placed in front of the cockpit of the ship, do not suffer from this problem. The Viper MkIV has a delta-shaped hull which is significantly wider than the MkIII. The cockpit is situated just behind the bow, slightly raised. Compared to the MkIII, the MkIV's cockpit is less exposed. The MkIV lands on two small rear struts and one large front strut which doubles as a boarding ramp to the cockpit.

While the Viper MkIV has no Ship Kit, it seems to have several pieces of the Viper MKIII kit permanently attached.

Purchase Locations

System Station Date Seen Discounts
Shinrarta Dezhra Jameson Memorial Always available 10% discount
Brestla i Sola Prospect Always available 20% surcharge
Parenni Alvares City Jan. 5, 2019 15% discount
Sietae Nahavandi City Jan. 5, 2019 15% discount
Ebor Morris Enterprise Jan. 5, 2019 15% discount
64 Ceti Jensen Gatewat Jan. 5, 2019 15% discount
Anlave Kobayashi City Jan. 5, 2019
Procyon Davy Dock Jan. 5, 2019
Liabeze Lyulka Beacon Jan. 5, 2019
Atlantis Kimura Terminal Jan. 5, 2019
Meliae Whitson Hub Jan. 5, 2019
Gateway Dublin Citadel Jan. 5, 2019

Outfitting

Main article: Outfitting

All ships are customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Viper MkIV.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser F 1 1
Pulse Laser F 1 1
Medium Hardpoint Empty -- -- 2
Empty -- -- 2
Utility Mount Empty -- -- 0
Empty -- -- 0
Bulkheads Lightweight Alloys I 1 8
Reactor Bay Power Plant E 4 4
Thrusters Mounting Thrusters E 4 4
FSD Housing Frame Shift Drive E 4 4
Enviroment Control Life Support E 2 2
Power Coupling Power Distributor E 3 3
Sensor Suite Sensors E 3 3
Fuel Store Fuel Tank [x16] C 4 4
Internal Compartments Cargo Rack [x8] E 3 4
Cargo Rack [x8] E 3 4
Shield Generator E 3 3
Empty (M) -- -- 3
Cargo Rack [x2] E 1 2
Empty -- -- 2
Empty -- -- 1
Advanced Docking Computer E 1 1
Supercruise Assist E 1 1
Planetary Approach Suite (H) I 1 1

Trivia

  • The Viper MkIV was added to Elite Dangerous in the 1.5 Update.
  • At the EGX event David Braben said it "trades a bit of manoeuvrability and speed for better internals, but it's got the same hardpoint layout as the standard Viper".[2]
  • In Newsletter #92 it was stated that every Kickstarter beta backer or above will find a Viper MkIV docked at a starport for free.[3]
  • Along with the Cobra and Viper MkIII, the MkIV is one of the most common ships piloted by security forces.

Videos

Gallery

References